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The Zelda Timeline Gold – Skyward Sword Supplement

“My advice for making sense of temporal paradoxes is simple; don’t even try.” —Captain Kathryn Janeway

Well I’m trying. What else would a Tolkien and Zelda nerd who writes tedious user manuals for a living do other than try to document in insane detail the timeline of The Legend of Zelda series? I think organizing the series’ events in chronological order in this way can lead to new literary and academic perspectives on it and its creators.

What you’re reading now is only the first chunk of that timeline from the creation of the world up through the end of Skyward Sword. It’s included as a supplement to the Skyward Sword Temporal-Sequential Timeline, which exists on this website as a large chart.

The temporal-sequential timeline contains brief one or two-sentence summaries of events, but this companion document is intended to provide in detail those same events in the form of a chronological game summary and conjecture about surrounding events so you and other Zelda fans can better understand the temporal-sequential timeline document. And if you don’t know what a temporal-sequential timeline is, go read the other introduction in the other document.

Immediately below is information on how to read this supplement, so if you have questions please refer to that. I don’t claim that this timeline is in any way authoritative. It’s interpretive, and I really look forward to hearing what new insights even this tiny sliver of the project yielded for you, so I hope you will email me and let me know.

I’m going to keep working on the full Zelda Timeline Gold although who knows when I’ll finish it, so if you like what you see here and you wish to be notified of any updates, please sign up for my email list. I’ll only send you an update once or twice a year at most and I won’t sell your information. You can do so here: https://www.swchris.com/zelda-mailing-list

Thanks for reading!

SWChris

—swchrismc@gmail.com

2.1 HOW TO READ ENTRIES

Specific events are separated by year and are listed in approximate order of occurrence. If a game’s story is one unit, not divided into chapters or timelines, it is almost always listed by when the beginning of the story proper occurs. Those that are broken into multiple sections have their individual sections in more exact locations.

On Dating

There is simply no official dating system within the Zelda canon of games and stories. As such, most event summaries will be dated in relation to the game they are nearest to in time. The order of games has been largely determined by The Legend of Zelda Encyclopedia. For games published after the publication of The Legend of Zelda Encyclopedia such as Breath of the Wild, context clues scattered throughout valid canonical sources are used to place these games and events within the timeline.

Entries are formatted as follows:

YEAR/PERIOD RELATIVE TO THE CLOSEST GAME IN TIME

  • Event summary which may contain spoilers (Exact date if applicable)

(source of event information or title of summarized game in bold and italics, with part number if applicable])*

*If there is a note attached to the event, it will be included here with the comment “*NOTE:”.

Title of Source, Part # [continued?] [main/side quest?] (format: Author/Editor/Publisher)

Title of story part, such as a region or section of a reference book [continued?] [game part?] [sidebar?]

Story chapter [continued?] [main/side quest?] [sidebar?]

Subsection [continued?] [main/side quest?] [sidebar?]

*If there is a note attached to the event, it will be included here with the comment “*NOTE:”.

Part numbers will only be appended to titles whose summary is split into multiple entries [e.g. (Ocarina of Time, Part 2)]. This helps the reader follow the internal chronology of games where the narrative traverses back and forth through time or where conjecture has been added that splits up the narrative. However, the [Part #] tag is not used for events that happen concurrently with the main narrative, such as side quests.

“Title of Source” listings are shown at the end of each “Year/Period” section for each game summary within that section. Game summaries are those events with bolded and italicized sources [e.g. (Skyward Sword)]. In the final version I’m leaning toward removing “Title of Source” listings in favor of footnotes like those used for the conjecture entries. Do let me know if this format is useful for you in some way.

For video games, the story part titles used in the “Title of Source” listings are derived from their officially licensed strategy guides.

Only games and narrative sources will use the [continued] tag in “Title of Source” listings. Reference books such as Hyrule Historia will not since they are works of reference rather than narratives.

Conjecture will not have “Title of Source” listings.* However, if there is information about why a conjecture has been placed where it is, that information will be included as a note.

*NOTE: See “On Conjecture” for a fuller explanation of this.

On Side Quests

Side quests that happen concurrent with part of a game’s main summary will be placed in a new concurrent year category just after the end of the main year category that contains that part of the game’s main summary [e.g. Concurrent to 1-0 Months Before the Sacred Realm is Reopened]. Side quests are treated as if they were completed.

If a side quest has multiple endings, the most positive ending is documented. If the endings are neutral, then each ending is described and a note is appended to the entry indicating that it has multiple neutral outcomes. However, side quests that lack story content such as most mini-games, those that open paths to nonessential treasures, or those that only ask Link to perform a simple action in exchange for treasure are not included in this document.

On Conjecture

Only the events that happen in the “present” perspective of the player character in each video game narrative will be appended with the title of the source directly [e.g. (Skyward Sword)]. All other entries will be appended with “conjecture based upon….”

That means that conjecture entries are not reserved only for events whose timeline placement is controversial. Most conjecture within this document is mundane.

All conjecture events are dated in relation to events that occur in the “present” of each video game, and so each involves some level of conjecture on my part as to when exactly a given event happened, even though it will typically be uncontroversial that such events happened within the time periods (which are the bold faced headings) that I place them in.

For the most part, that means that the exact chronological order of most conjecture can shift around within a narrow range of surrounding conjectural events and it is up to your interpretation as to how it precisely fits together. If information is available about why I placed a conjecture event in a certain spot, I will include that information as a note.

Additionally, events in reference works that are suppositional in nature (e.g. that the thoroughness of the destruction of Breath of the Wild’s Hyrule Field’s research lab feels intentional [see Creating a Champion p. 396]) are treated as if they are true (e.g. the research lab was intentionally thoroughly destroyed) until a later source is found to contradict it. I treat them this way because one of the ways creators do worldbuilding without painting themselves into a narrative corner is with suppositional statements. They are intended to be understood by the audience to be true, at least until the creator discovers a better way of telling her story, at which point the creator is free to change the story without contradicting themselves since they never concretely said that this was the way things were.

Finally, adaptation priority is respected within the listing of conjecture sources, with the original game version (if any) being listed first and other adaptations following.

On Spoilers

This timeline does not withhold spoiler material. If someone is reading the events in this timeline, then I assume that they are not concerned with spoilers.

What Constitutes Canon?

Each of the remaining subsections in this “How to Read Entries” section touches on this question in some way. So I will only say here that this document aims to be fairly conservative on what it includes as a canonical source. I generally follow the canon policy created by the Gamepedia Zelda wiki team, where each of the Nintendo-published Zelda titles are considered canon along with their instruction manuals, Nintendo and Nintendo Power Player’s Guides, and the Dark-Horse-translated reference books. Sources that the contributors at Gamepedia have marked as “ambiguously canon” are not currently included as sources in this timeline*. But interviews from various game developers involved with the series are treated as primary sources.

*NOTE: The section titles and headings from several officially licensed Prima strategy guides are used as Title of Source listings. This as well as the order in which such information is presented (see ‘On the Internal Continuity of Games’) is the only material from these guides that are used. To learn how they are used, read the “On Dating” subsection above.

On Approximation and Fan Theories

This timeline takes the view that a thing cannot be considered canon without a primary source directly indicating that such things may have been the case. Primary sources are things like game text, dialogue, visual design, and interviews with creators.

For events and game summaries, I’ve tried to be as thorough and accurate as the source material allows. The Legend of Zelda series was not initially conceived as a single cohesive multiverse where games placed early on in the timeline were considered to have happened in the pasts of the games considered to be further along in the timeline. Instead, the games and stories being treated as connected in time was a later development that was codified by the publication of The Legend of Zelda: Hyrule Historia in Japan in 2011. Additionally, the game producers in The Legend of Zelda series have typically been hesitant to lock things into the timeline in much detail. Therefore there will be many instances where things will be vague, and a few instances that are incorrect or perhaps even contradictory with other events.

When there have been inconsistencies or gaps of information, fans have provided theories to explain away these perceived problems. The tendency to rely on these theories as de facto canon can be frustrating to some (including myself), and this timeline makes an effort to avoid doing so. This effort is of course fraught with difficulty, especially when it comes to where I place things in the timeline. The vagueness of most backstory in The Legend of Zelda series creates this conundrum and there will always be some level of interpretation involved. But to the extent that conjecture happens, it is clearly marked and will always be based upon source material (e.g. you will not find any timeline merge theories here).

However, I do not promise to avoid controversy altogether. There will always be places where a vocal segment of Zelda fans will interpret the way a set of facts derived from the source material fit together a certain way, whereas my interpretation of the way they fit together will be different. That is simply how information transmission to human minds works; the information or set of facts must be interpreted by the human mind in order to make sense of them. So even though the facts may be commonly agreed upon by all parties, this does not mean we will all conclude the same thing. That’s because the way one sees the world will alter how one interprets these facts and fits them together. And there is always at least some way in which our view of the world is mistaken, meaning we are duty-bound to be humble about our conclusions. When these differences in interpretation appear, our goals should be to examine which interpretation makes better sense of the facts and to constantly strive for awareness of how our own experiences and view of the way the Zelda world works influences our decision. This is how to maintain intellectual honesty.

What is not intellectually honest is to take a preferred fan theory and impose it on the games or text and then criticize this work for not adopting the same theory. However, I welcome any criticism of this document based on differing interpretations of facts that are derived from the source material. This is fair game in my book. Such “fair game” criticism will help me make future revisions better. Please send it in!

On Contradictions and the Abrogation of Older Sources
Hyrule Historia’s
section “Weaving History” on page 68 sets the precedent of abrogation, which is that future tales and games released will modify the information presented in previous stories and games. This timeline takes this precedent and applies it across the entire series as well as the various canon reference works that have been published.

For example, should a contradiction between The Legend of Zelda and Skyward Sword be found, the contradictory information from The Legend of Zelda would be discounted and its Skyward Sword counterpart would be considered canon since Skyward Sword was published after The Legend of Zelda. However, the non-contradictory the information in The Legend of Zelda will continue to be considered canon.

But there are various complications between how one determines the canonicity between updated translations of previously released games, those previously released games themselves, the instruction booklets for both updated translations and their previous releases, and all the related reference works. I tried to eliminate most of this confusion by creating this table outlining each category’s exceptions that modify the principle of abrogation for one reason or another. The reasons for each exception and how these categories are defined are explained in detail below.

All Categories
PRINCIPLE OF ABROGATION:

  • WORKS WITH NEWER PUBLICATION DATES HAVE CANON PRIORITY OVER WORKS WITH OLDER PUBLICATION DATES, EXCEPT WHERE SPECIFIED BELOW
Original Game Versions
EXCEPTIONS:

  • EACH HAS CANON PRIORITY OVER ITS CORRESPONDING USER DOCUMENTATION, BUT NOT NEWER USER DOCUMENTATION
Updated Game Versions
EXCEPTIONS:

  • CANON PRIORITY FOLLOWS ORIGINAL GAME VERSIONS’ PUBLICATION DATE ORDER, NOT THE UPDATED GAME VERSIONS’ PUBLICATION DATE ORDER
  • EACH HAS PRIORITY OVER ITS CORRESPONDING ORIGINAL GAME VERSION
  • EACH HAS PRIORITY OVER ITS CORRESPONDING USER DOCUMENTATION
User Documentation
EXCEPTIONS:

  • CANON PRIORITY FOLLOWS ORIGINAL GAME VERSIONS’ PUBLICATION DATE ORDER, NOT THE UPDATED GAME VERSIONS’ PUBLICATION DATE ORDER
  • EACH DOES NOT HAVE PRIORITY OVER ITS PARENT GAME(S)
  • UPDATED GAME VERSION DOCUMENTATION HAS PRIORITY OVER ORIGINAL GAME DOCUMENTATION
Reference Works
EXCEPTIONS:

  • NONE

Games have priority over their corresponding user documentation because the Zelda series is built on these games and not on their companion material, and because the game and user documentation for it are published on the same day. For example, if contradictory information is found between A Link to the Past and its instruction booklet, then the information within the game itself will be considered canon. However, if an instruction booklet for a newer published game contradicts information presented in A Link to the Past, then the newer published game’s instruction booklet will be considered canon in keeping with the principle of abrogation.

The term “Original Game Version” refers to the initial release of a game.

The term “Updated Game Version” defines games that have newer translations or updated original language text than the original release of the game. Re-releases and official save states (such as 2018’s The Legend of Zelda SP, which is called The Legend of Zelda: Living the life of luxury! in some regions) are not considered to be updated game versions because they lack updated text or translations. Likewise, remakes that do not have updated textual or presentational information (e.g. updated boss fights or cutscenes visually giving new story details) are also not considered to be updated game versions. Updated game versions like Ocarina of Time 3D have canon priority over their original releases, in this case Ocarina of Time.

Furthermore, each updated game version is to be listed directly above its original game version. So Ocarina of Time 3D is listed directly above Ocarina of Time in the canon priority list rather than higher up on the list where it would be if it were sorted according to its publication date. For example, while NES Classics: The Legend of Zelda was published after the GBA version of A Link to the Past, the GBA version of A Link to the Past is what maintains canon priority over NES Classics: The Legend of Zelda since the story of A Link to the Past is newer. Allowing The Legend of Zelda to have canon priority over A Link to the Past in this way seems to violate the general principle of abrogation, so I created this exception to prevent potentially abrogated information from being reintroduced into the canon after it was abrogated by a newer entry in the Zelda series. This rule also applies to each game’s user documentation.

The term “User Documentation” refers to instruction booklets and digital manuals included with each game release, and as is the case with updated game versions themselves, updated game version user documentation is prioritized over the original games’ user documentation.

The term “Reference Works” refers to all other licensed works found within the canon priority list below, including Nintendo and Nintendo Power Player’s Guides and the Dark-Horse-translated reference books, as well as official comments from Zelda game developers.

For Oracle of Seasons and Oracle of Ages, which were released on the same day, this timeline treats them in the order that The Legend of Zelda Encyclopedia uses, which is to place Oracle of Seasons as having happened first.

If information from a newer source omits information from an older source, the omission does not de-canonize the information presented in the older source. An actual contradiction must be present. For example, the instruction manual from A Link to the Past’s Game Boy Advance re-release omits information about the Imprisoning War that the original Super Nintendo instruction booklet includes, and its omission from the Game Boy Advance manual does not de-canonize the Super Nintendo version’s booklet’s back story.

Finally, Title of Source listings are usually original game versions with the updated game version (if any) listed directly under the title listing but indented over from the original version. Reference works and user documentation will also be listed underneath these listings (grouped together as ‘adaptations’ below) and also indented over from the original game version. Each adaptation is stacked upon each other in order of canon priority, from highest priority to lowest priority, like so:

Original Game Version (format: author)

Updated Game Version Section

Updated Game Version (format: author)

Original Game Version Section

Adaptation #1 (format: author)

Adaptation #1 Section

Adaptation #2 (format: author)

Adaptation #2 Section

Adaptation #3 (format: author)

Adaptation #3 Section

I’ve chosen to list them this way because even though newer sources like Hyrule Historia which summarize game narratives into a timeline both take precedence over the original source material in the order of abrogation, the original/updated game versions are still the primary means through which the story is told.

Additionally, if any information has been abrogated I will include a note below the entry explaining what story points have been eliminated by newer sources.

On Unreliable Witnesses

An unreliable witness for the purposes of this timeline is a character that gives incorrect speculation or reasoning about the history of the world he or she lives in, and that this info is intended to be incorrect by the writer.

Because we’re dealing with legends, it can be argued that a large amount of the lore given in each game is incorrect. And in the real world this would be true. But since we’re also studying a created secondary world (a made-up world), it’s not a given that the creators of the Zelda series intended all the past lore known by the characters in that world to be apocryphal. It’s a common video game trope to have characters give legendary lore that turns out to be completely true. For example, the Uncharted series’ Nathan Drake speculates about events from the past in each game and most of the time he turns out to be correct.

The first example I’ve been able to find where Zelda writers use an unreliable witness on purpose is in Breath of the Wild, in the character known as Celessa who can be found on the path between Fort Hateno and Hateno Village. Celessa tells us that the fort may have been constructed to protect Hateno and stop the Guardian onslaught that befell Hyrule one hundred years in the game’s past.

However, we know from Breath of the Wild’s cutscenes as well as Age of Calamity that this is not the case, that the fortress was constructed well before the Guardians turned evil, that the Guardians were intended to be used as protectors against the Calamity Ganon rather than as its army, and that it was only after the Calamity emerged from its sleep that it took over the Guardians and used them to attack. From this it’s clear that Fort Hateno was not constructed to protect against a Guardian attack. In fact, no one had conceived that the Calamity could possibly even take the Guardians over until it happened.

So this timeline considers all lore given about the past by an in-world character or signage to be factually true unless it becomes clear otherwise via retcon or other information given by the game in which that character or signage appears. I use the same principle of “it’s true until it’s not” for events described in reference works (see On Conjecture above). Likewise, I think it’s reasonable to conclude that the use of unreliable witnesses as characters is a very recent innovation in the Zelda storytelling toolkit, beginning with Breath of the Wild.

Canon Priority List

The list below contains all the sources that this timeline currently considers to be authoritative, in the above established order of canon priority. Where there are contradictions between sources, information in sources farther up the list are considered canon over any contradictory information found in sources nearer the bottom of the list.

See On Contradictions and the Abrogation of Older Sources for a detailed explanation on how I determined the order of this list. The listed publication dates for games and reference works are for the first region the source was released in. However, the original language versions of the games are what is considered canon! The earliest regional release date merely helps to determine the work’s canon priority. Please also note that unless otherwise indicated, the official English translations have been used for this timeline (see On Japanese Translations). Finally, please additionally note that instruction booklets share publication dates with their counterpart game releases since in every case the instruction booklet for a game was published concurrently with that game.

Source Category Publication Date First Released
Hyrule Warriors: Age of Calamity Original Game 2020/11/20 Worldwide
Breath of the Wild: Creating a Champion Reference 2017/12/15 Japan
Breath of the Wild Original Game 2017/03/03 Worldwide
The Legend of Zelda Encyclopedia Reference 2017/03/01 Japan
Art and Artifacts Reference 2016/08/26 Japan
Tri Force Heroes Original Game 2015/10/22 Japan
A Link Between Worlds Original Game 2013/11/22 North America/Europe
Hyrule Historia Reference 2011/12/21 Japan
Skyward Sword HD Updated Game 2021/07/16 Worldwide
Skyward Sword Original Game 2011/11/18 Europe
Spirit Tracks Original Game 2009/12/07 Japan
Spirit Tracks Instruction Booklet User Doc 2009/12/07 Japan
Phantom Hourglass Original Game 2007/06/23 Japan
Phantom Hourglass Instruction Booklet User Doc 2007/06/23 Japan
Twilight Princess: The Official Nintendo Player’s Guide Reference 2006/11/19 North America
Twilight Princess HD Updated Game 2016/03/04 North America/Europe
Twilight Princess Original Game 2006/11/19 North America
Twilight Princess Instruction Booklet User Doc 2006/11/19 North America
The Minish Cap: The Official Nintendo Player’s Guide Reference 2004/12/22 North America
The Minish Cap Original Game 2004/11/04 Japan
The Minish Cap Instruction Booklet User Doc 2004/11/04 Japan
Four Swords Adventures: The Official Nintendo Player’s Guide Reference 2004/06 North America
Four Swords Adventures Original Game 2004/03/18 Japan
Four Swords Adventures Instruction Booklet User Doc 2004/03/18 Japan
The Wind Waker: The Official Nintendo Player’s Guide Reference 2004/03 North America
The Wind Waker HD Updated Game 2013/09/20 North America
The Wind Waker Original Game 2002/12/13 Japan
The Wind Waker Instruction Booklet User Doc 2002/12/13 Japan
Four Swords Anniversary Edition Updated Game 2011/09/28 Worldwide
Four Swords Original Game 2002/12/02 North America
A Link to the Past and Four Swords Instruction Booklet (Four Swords section only) User Doc 2002/12/02 North America
A Link to the Past: The Official Nintendo Player’s Guide Reference 2002 North America
Oracle of Seasons and Oracle of Ages: The Official Nintendo Player’s Guide Reference 2001/05 North America
Oracle of Ages Original Game 2001/02/27 Japan
Oracle of Ages Instruction Booklet User Doc 2001/02/27 Japan
Oracle of Seasons Original Game 2001/02/27 Japan
Oracle of Seasons Instruction Booklet User Doc 2001/02/27 Japan
Majora’s Mask Official Nintendo Player’s Guide Reference 2000/10/01 North America
Majora’s Mask 3D Updated Game 2015/02/13 North America/Europe
Majora’s Mask 3D Manual (in-game user guide) User Doc 2015/02/13 North America/Europe
Majora’s Mask Original Game 2000/04/27 Japan
Majora’s Mask Instruction Booklet User Doc 2000/04/27 Japan
Ocarina of Time Official Nintendo Player’s Guide Reference 1998 North America
Ocarina of Time 3D Updated Game 2011/06/16 Japan
Ocarina of Time Original Game 1998/11/21 Japan
Ocarina of Time Instruction Booklet User Doc 1998/11/21 Japan
Link’s Awakening (2019) Updated Game 2019/09/20 Worldwide
Link’s Awakening Nintendo Player’s Guide Reference 1992 North America
Link’s Awakening DX Updated Game 1998/12/12 Japan
Link’s Awakening DX Instruction Booklet User Doc 1998/12/12 Japan
Link’s Awakening (1993) Original Game 1993/06/06 Japan
Link’s Awakening Instruction Booklet User Doc 1993/06/06 Japan
A Link to the Past Nintendo Player’s Guide Reference 1992 North America
Super NES Nintendo Player’s Guide Reference 1992 North America
A Link to the Past (GBA Version) Updated Game 2002/12/02 North America
A Link to the Past and Four Swords Instruction Booklet (A Link to the Past section only) User Doc 2002/12/02 North America
A Link to the Past (SNES Version) Original Game 1991/11/21 Japan
A Link to the Past Instruction Booklet (SNES Version) User Doc 1991/11/21 Japan
Hyrule Overworld Lore/Dungeon Lore Map Reference 1992/04/13 North America
NES Game Atlas Reference 1991 North America
Nintendo Fun Club News, Volume 2, Issue 3 Reference Fall 1987 North America
Nintendo Fun Club News, Volume 1, Issue 2 Reference Summer 1987 North America
The Legend of Zelda: Maps and Strategies Reference circa Spring 1987 North America
The Official Nintendo Player’s Guide Reference June 1987 North America
Classic NES Series: Zelda II: The Adventure of Link Updated Game 2004/08/10 Japan
Classic NES Series: Zelda II: The Adventure of Link Instruction Booklet User Doc 2004/08/10 Japan
Zelda II: The Adventure of Link Original Game 1987/01/14 Japan
Zelda II: The Adventure of Link Instruction Booklet User Doc 1987/01/14 Japan
Tips & Tricks: The Legend of Zelda Instruction Booklet Reference 1986 Japan
Classic NES Series: The Legend of Zelda Updated Game 2004/02/14 Japan
Classic NES Series: The Legend of Zelda Instruction Booklet User Doc 2004/02/14 Japan
The Legend of Zelda Original Game 1986/02/21 Japan
The Legend of Zelda Instruction Booklet User Doc 1986/02/21 Japan

On the Internal Continuity of Games

There are sections in most Zelda games where the player can choose from one of several actions to complete first. For example, just after arriving in the future in Ocarina of Time, it is possible to learn the Bolero of Fire before defeating the Forest Temple dungeon even though most players will defeat the Forest Temple dungeon before learning the Bolero of Fire.

To nail down the internal continuity of such games into a cohesive narrative, the order in which the narrative unfolds in each game’s strategy guide is the order in which the narrative will be presented in this timeline. Note that while the lore of Prima strategy guides is not considered canon, I do make a small exception and use them to determine the order of narrative for each open-ended section of a game when such a game has no official Nintendo Player’s Guide or Nintendo Power strategy guide.

To apply this principle to the Ocarina of Time example above, this timeline presents the scene were Link learns the Bolero of Fire after the completion of the Forest Temple, which corresponds to the order that the Ocarina of Time Official Nintendo Player’s Guide presents these events.

On Japanese Translations

For those games that were first written in Japanese, my philosophy is to consider the original Japanese sources as authoritative versus my native English wherever obvious differences in the texts are concerned. However, I don’t know Japanese and so I am left with trying to sift through various translations to uncover what the original Japanese actually says. The chief problem I run into here is that I typically must rely on fan-translated Japanese, which often contains mistakes or lacks detailed linguistic or cultural nuance in what a particular sentence is supposed to mean, which is the kind of detail that is essential for this kind of work to be done right. Therefore, I cannot just take a fan-made translation at its word and cannot consider one authoritative, although I do consider such translations helpful pointers to what the original Japanese text might mean. If there are no better translations available, I do consider two or more independently-derived fan-made translations that communicate the same concept as acceptable sources. The more there are, the higher the confidence I have as to their accuracy.

We also have two other sources that can help shed light on the meaning of a particular text. Google Translate can be of some limited help in verifying the accuracy of fan-made Japanese translations, but it is also well known to make mistakes. Secondly, translations made by the Nintendo Treehouse group and Patrick Thorpe and company who did the translation work for the Dark Horse reference books have typically been done carefully. Furthermore, both Thorpe’s and the Treehouse group’s translations are essentially the official translations of the text into English from Japanese, and so it is their work I primarily rely upon in this document*.

However, even though I rely upon these English translations the most, individual fan-made translations and Google Translate translations are both used to contextualize a given text whenever I have those sources available to me, and I do attempt to take each source’s advantages and deficiencies into account. For example, if a Japanese translation comes from a translator who is known for his or her accuracy, I will value that above the Treehouse’s English translation which will sometimes alter a text to make it more culturally appropriate to Western audiences.

A note will be appended to the entries where I have relied on fan-made and/or Google Translate translations stating as such.

*NOTE: For the earliest games, the Treehouse was not involved in translation work and this is taken into account.

The Legend of the Goddesses and the Hero Canon Timeline

– Volume 1 of the Zelda Timeline Gold –

The Primeval Past

  • The world is created by the three goddesses Din, Nayru, and Farore during a time of chaos. Din created the land, Nayru order and the spirit of law, and Farore all life forms who would uphold the law. Each goddess leaves a crest representing themselves.

(conjecture based upon The Legend of Zelda Encyclopedia[1] and Hyrule Historia[2]and Ocarina of Time Instruction Booklet[3])

  • The three goddesses create three flames named after themselves and imbue them with divine power.

(conjecture based upon Skyward Sword)

  • The goddesses entrust Hylia and a legion of fairies and spirits with protecting the land.

(conjecture based upon The Legend of Zelda Encyclopedia[4])

  • The goddesses entrust the Ocean King with protecting the parallel world of the Ocean King that is connected to Hyrule.

(conjecture based upon The Legend of Zelda Encyclopedia[5])

  • Each goddess gives a power to the fairies to give to a hero in a time of his need, which include Nayru’s Love, Din’s Fire, and Farore’s Wind.

(conjecture based upon The Legend of Zelda Encyclopedia[6])

  • Din, Nayru, and Farore leave the world, leaving the Triforce behind at the point of their departure and in the care of the goddess Hylia. The Triforce is a token of the goddess’s holy bond with the world, and a supreme power that gives anyone who possesses it the ability to shape reality and fulfill any desire. As long as the Triforce endures, the goddesses promised that Hyrule would as well because it is the basis of the world’s providence.

(conjecture based upon Skyward Sword, Ocarina of Time, The Legend of Zelda Encyclopedia[7], Hyrule Historia[8], and Ocarina of Time Official Nintendo Player’s Guide[9])

  • The goddess Hylia chooses to live mortally among the Hylians as they establish civilization, becoming the first race of creatures to do so.

(conjecture based upon The Legend of Zelda Encyclopedia[10])*

*NOTE: The Legend of Zelda Encyclopedia states that the Oocca were said to have prospered before the Hylians, but the Encyclopedia also states that the Hylians were the first to establish civilization. Shad in Twilight Princess says, “The common opinion is that Hyrule was created by the Hylia people, the race closest to the gods, but…truth be told, there’s also a theory saying that in ancient times, there was a race even closer to the gods than the Hylia people, and THEY created it. And they, simultaneously with the birth of the Hylia people, created a new capital, a capital that floated in the heavens.”[11] It is this simultaneous development of the two civilizations that I’ve decided to rely on as the tie-breaker for this apparent contradiction between the two encyclopedia entries.

  • The Oocca build an advanced civilization using magic.

(conjecture based upon Twilight Princess and The Legend of Zelda Encyclopedia[12])*

*NOTE: The Legend of Zelda Encyclopedia states that the Oocca were said to have prospered before the Hylians, but the Encyclopedia also states that the Hylians were the first to establish civilization. Shad in Twilight Princess says, “The common opinion is that Hyrule was created by the Hylia people, the race closest to the gods, but…truth be told, there’s also a theory saying that in ancient times, there was a race even closer to the gods than the Hylia people, and THEY created it. And they, simultaneously with the birth of the Hylia people, created a new capital, a capital that floated in the heavens.”[13] It is this simultaneous development of the two civilizations that I’ve decided to rely on as the tie-breaker for this apparent contradiction between the two encyclopedia entries.

  • The earliest known alphabet is developed.

(conjecture based upon The Legend of Zelda Encyclopedia[14] and Hyrule Historia[15])

  • Multiple cities are established by the Hylians.

(conjecture based upon The Legend of Zelda Encyclopedia[16])*

*NOTE: See the note for the genesis of the Kokiri a few entries down for the thinking behind this entry.

  • The Oocca lift their entire city into the sky using their own technology.

(conjecture based upon Twilight Princess and The Legend of Zelda Encyclopedia[17])*

  • The Temple of Hylia is built by the goddess Hylia and the crests that eventually become associated with the Seven Sages are depicted within it by skilled craftsmen.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[18])*

*NOTE: The old woman Impa says that the Sealed Temple was built by the goddess “an eternity go.” Her very next words are, “Your arrival here was predestined many, many years ago.” This implies that there is a large span of time between when Hylia predestined the Hero of the Skies’ arrival and when the temple was built.

  • Faron the Water Dragon is assigned by Hylia to protect the Surface in the name of the goddess Farore. Eldin the Fire Dragon and Lanayru the Thunder Dragon are assigned to the same task in the names of Din and Nayru, the goddesses they were named after, respectively.

(conjecture based on Skyward Sword and Hyrule Historia[19])*

*NOTE: Faron says she was appointed by the goddess herself, which I take to mean Hylia.

  • Each of the provinces the dragons protect come to be named after them.

(conjecture based upon Skyward Sword)

  • The Great Deku Tree emerges as the genesis and guardian of the Kokiri Forest that grows up around it.

(conjecture based upon Hyrule Historia[20] and Ocarina of Time Official Nintendo Player’s Guide[21])*

*NOTE: It’s also possible this event happens close to when Hyrule Historia first implies that he already exists, which is when “(the Spiritual Stones of forest, fire, and water) were protected by their respective people.” I’ve placed this event when the dragons become guardians of their regions because the Encyclopedia on Page 50 states the Kokiri were said to have settled in the Kokiri Forest when the Hylians were first developing their civilization.

  • A group of Hylians separates from the greater Hylian society and settles in Kokiri Forest to experience a more natural way of life. They eventually become known as the Kokiri and the Great Deku Tree’s power prevents their children from aging.

(conjecture based upon The Legend of Zelda Encyclopedia[22])*

*NOTE: I had to reconcile a few data points. 1) The Encyclopedia mentions that the Kokiri come from a time when the Hylians were first developing their civilization, which places their genesis in either Hylia’s era, just after the sealing of Demise, or just after the establishment of Hyrule Kingdom. 2) The Encyclopedia on Page 50 also says this civilization was one where the Hylians were building multiple cities that are not natural, implying the existence of high technology. 3) The Kokiri are linked to the Great Deku Tree, and so they probably do not settle in Kokiri Forest until it and the forest exist. 4) The Encyclopedia mentions on Page 50 that the Spiritual Stone of Forest was entrusted to the Kokiri, which happened in the Era of Chaos before Hyrule Kingdom was established, eliminating the establishment of Hyrule Kingdom as a contender for when this event happened. 5) The era of Hylia is the only era where the technology clearly exists for the establishment of multiple cities that are not natural, which eliminates the option that this happened just after the sealing of Demise, making the era of Hylia the best candidate.

  • Hylia loses several Goddess Plumes—rare, colorful stones—in various places throughout the world.

(conjecture based upon Skyward Sword)

  • Demise, the most evil of all evil, and the origin of evil, creates the first monsters deep underground and begins building an army that can wrest control of the Triforce from the goddess Hylia and destroy all life on the Surface.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[23] and Hyrule Historia[24])*

*NOTE: This placement is based entirely on the note appended to the following Staldra entry.

  • The three-headed Staldra snake monsters are created by Demise.

(conjecture based upon Skyward Sword)*

*NOTE: Fi says this monster comes from “before the dawn of time.” I’m assuming she means before the beginning of recorded history. Fi also says that Demise “is the source of all monsters.”

3000+ Years Before Skyward Sword

  • Skyview Temple and the Earth Temple are constructed around Skyview Spring and Earth Spring, respectively. Skyview Temple was itself built for messengers from the sky.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[25])*

*NOTE: The structural integrity of Skyview Temple implies that it is no more than a few thousand years old, so I am putting its construction in this era rather than in the primeval past. Fi says that that Skyview Temple is “a structure constructed in ancient times.” In our world, ancient history spans 5000 years “from the beginning of recorded human history and extending as far as the Early Middle Ages of the Postclassical era.”[26] The Early Middle Ages were about 1500-1600 years ago. Given the similar purposes of the Earth Temple and Skyview Temple to protect legendary springs, I’m assuming the Earth Temple was constructed around the same time as Skyview Temple. Additionally, since the existence of the waters of Skyview Spring and Earth Spring are known to Fi as legendary purifying waters, then they and their temples probably existed far earlier than when she and the Goddess Sword were sent into the sky for safekeeping.

  • Stories among the Sheikah that the Oocca guide messengers and have an Ancient Sky Book written in the Ooccan language Sky Writing are established and become Sheikah legend over time.

(conjecture based upon The Legend of Zelda Encyclopedia[27])

Several Thousand Years Before Skyward Sword*

*NOTE: The phrase “several thousand” appears in The Legend of Zelda Encyclopedia in Caption 6 on Page 18 to describe this time period and is narrower in scope than Skyward Sword’s own “thousands of years” phrasing.

  • The Ancient Cistern is constructed to filter impurities from the waters of Lake Floria.

(conjecture based upon Skyward Sword)

  • Levias the great sky spirit is born.

(conjecture based upon Skyward Sword)

  • Timeshift Stone is discovered to have properties that can power machines.

(conjecture based upon Skyward Sword)

  • The Beetle, a remotely piloted flying machine, is fabricated in the Lanayru region.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[28])

  • The dragon Lanayru oversees the creation of the Ancient Robots and commands them.

(conjecture based upon The Legend of Zelda Encyclopedia[29])

  • LD-002S is constructed and is designated as “Scervo.”

(conjecture based upon Skyward Sword)*

*NOTE: LD-002S seems to be an older series of robot than the LD-301 Series, so I’ve placed Scervo as being constructed before the LD-301 Series goes into production.

  • LD-003D is constructed and designated as “Dreadfuse.”

(conjecture based upon Skyward Sword)*

*NOTE: LD-003D seems to be an older series of robot than the LD-301 Series but newer than the LD-002 Series, so its construction date is placed between the two.

  • Newer models of the Beetle flying machine are fabricated in the Lanayru region. At least one of them has a new feature not seen on previous models; a pincer that can grab things.

(conjecture based upon Skyward Sword)

  • The first LD-301 Series robot rolls off the assembly line.

(conjecture based upon Skyward Sword)

  • LD-301N is constructed and is designated as “Skipper,” a leadership robot.

(conjecture based upon Skyward Sword)

  • LD-301S is constructed and is designated as “Scrapper,” a transport robot.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[30])

  • The lush Lanayru Province becomes the domain of a race of robots under the guidance of the citizens and ultimately, the dragon Lanayru.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[31])

  • The robots are used to construct the Lanayru Mining Facility, a hub of highly advanced technology, and begin using robots to mine Lanayru Gorge for Timeshift Stone. They soon expand operations to other areas like the Lanayru Mine region.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[32])*

*NOTE: This could happen in the primeval past, but for simplicity’s sake I’m going to assume that all the shifts in time in Skyward Sword send Link back in time the same number of years into the past. One thing is for sure, it cannot be constructed after Demise is sealed away, as it would conceivably take many years to construct the facility, mine the Timeshift Stone, and use it to construct an experimental Gate of Time, and the Impa we see from this era is fairly young! If that time would have passed, she would look much older. I am therefore placing the construction of the mining facility to just before the war with Demise.

  • Beamos, Armos, and Sentrobes are developed as security and defense mechanisms for use in Lanayru Mining Facility and elsewhere.

(conjecture based upon Skyward Sword)

  • The first Temple of Time is constructed and becomes the center of a thriving civilization.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[33])*

*NOTE: This event would probably have happened in tandem with the construction of Lanayru Mining Facility, seeing as how they are physically connected and the mining facility was built specifically to harvest Timeshift Stone.

  • The vessel that will become known to the Hero of the Skies as the Sandship is constructed at the shipyard in the Lanayru region.

(conjecture based upon Skyward Sword)

  • Demise and his hordes of monsters assault the surface people, emerging from great fissures from deep underground in the most vicious and largest attack that will ever befall the world. They seek the Triforce.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[34])

  • The giant sea monster Tentalus takes control of the ancient sea, threatening the Lanayru Province’s shipping operations.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[35])

  • Hylia presents a sailcloth to her chosen hero.

(conjecture based upon Skyward Sword)**

*NOTE: Zelda says in Skyloft (in Skyward Sword) that Hylia once presented a sailcloth to her chosen hero.

*NOTE: It strikes me that Zelda may have been unknowingly referring to herself performing the very act spoken of in the legend and that this event really takes place at the beginning of Skyward Sword rather than here! It’s possible Zelda, after traveling to the distant past, told the story of how she gave the sailcloth to Link on Skyloft to someone from the distant past (perhaps Impa), which served as the origin of the legend! This would mean that knowledge of the event occurred “before” the event actually “happened!” Ain’t time travel great?

  • Ancient wars are fought against multiple lesser demon kings, ultimately leading to their defeat.

(conjecture based upon Skyward Sword, Hyrule Historia[36], and The Legend of Zelda Encyclopedia[37])*

*NOTE: I use the adjective “lesser” to herein describe the demon kings other than Demise because Demise is described as the “most evil of all evil” in Skyward Sword and the “origin of Evil” by the Encyclopedia on Page 99, therefore making him the master of the other demon kings.

  • The Lokomo sages, in a land far away from where Demise wages his war against Hylia, construct the Tower of Spirits to seal the Demon King Malladus away in a parallel world called the Dark Realm, which is in the Underworld. The Lokomo continue to guard the tracks that seal his prison.

(conjecture based upon Spirit Tracks, The Legend of Zelda Encyclopedia[38], and Hyrule Historia[39])*

*NOTE: The Encyclopedia on Page 191 states that Malladus “challenged the gods in an attempt to take over the world in the distant past.” This may be a separate event from Demise’s first attack (or it may not be). Regardless, it seems apparent that it occurred around the same time, since Hyrule Historia on Page 59 says multiple demon kings met their fate AND THEN the monsters multiplied on the Surface. Malladus is the only other ancient demon king who is named in the current Zelda canon other than Demise, as Ganon did not yet exist and Vaati is only considered an “Immortal Demon” who also did not yet exist. I take this as evidence that the writer of Page 59 had Malladus in mind when they made the phrase “demon kings” plural. I therefore also take this as evidence that Malladus is a distinct entity from Demise, unlike Ganon, who is considered a reincarnation of Demise. And yes, while it is true that the Encyclopedia on Page 99 also states that “Evil finds champions in the Wind Mage Vaati, as well as the Lokomo demon Malladus…” this, considering the grammar, is not the same as saying “Demise reincarnated as Vaati and Malladus.” It only means that Vaati and Malladus were champions of the evil that Demise originated.

  • Gorons (or the spirits of Gorons) become a Wrecker Phantoms to guard the eighteenth floor of the Tower of Spirits that keeps Malladus trapped in the Dark Realm.

(conjecture based upon Spirit Tracks [Japanese version] and The Legend of Zelda Encyclopedia[40])

  • Guardians are selected from among the Lokomo to pray to maintain peace in each corner of their continent.

(conjecture based upon The Legend of Zelda Encyclopedia[41])

  • The Lokomo helm the Spirit Train to travel the Spirit Tracks that imprison Demise.

(conjecture based upon The Legend of Zelda Encyclopedia[42])

  • Demise and his forces continue attacking Hylia’s forces. They burn forests, dam springs, and murder anyone in their path. While all the races fight back alongside Hylia, it soon becomes clear that the human population will perish if something drastic is not done.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[43] and Hyrule Historia[44])*

*NOTE: Page 69 of Hyrule Historia indicates that the creation of the world happens immediately before Skyward Sword. Given the time spans of “thousands of years” involved between Demise’s war with Hylia and the main events of Skyward Sword, there is vagueness in how immediate the word “immediate” means. Since the prologue of Skyward Sword says that the Triforce was “handed down by the gods of old,” the fact that there are “gods of old” implies that there is a long period of time between the creation of the world and Demise’s attack, and that the word “immediate” in Hyrule Historia is being used in the sense that Skyward Sword is the nearest story in time or relationship to the creation of the world rather than the more modern sense of that it occurs instantly afterwards.

  • Hylia hides the Triforce within the newly constructed Sky Keep, located underneath the Statue of the Goddess at the Temple of Hylia. She creates the Stone of Trials as the key to guide her chosen hero to its hidden location and installs LD-003D Dreadfuse as a guardian of one of the Triforce pieces.

(conjecture based upon Skyward Sword)

  • Hylia gathers the surviving humans onto a plot of land near the Statue of the Goddess along with the Triforce and sends them into the sky out of the reach of Demise and behind an impenetrable cloud barrier. She also gives the humans guardian birds known as loftwings to accompany them. The island eventually becomes known as Skyloft.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[45] and Hyrule Historia[46])

  • Hylia also sends several other plots of land and what will become known as the Isle of Songs into the sky as well.

(conjecture based upon Skyward Sword)

  • Hylia and the remaining tribes on the Surface battle Demise. Hylia seals him away at the Sacred Grounds and suffers grave injuries to do so. However, it becomes clear that the seal is weak and will not hold for very long against Demise’s power. Hylia attempts to use the Triforce to destroy Demise but fails because the power of the Triforce is inaccessible to goddesses. Knowing that she can no longer prevent Demise from destroying the world if he escapes, she devises a plan to have a future chosen hero defeat Demise and have an aide in the form of a spirit in a sword. She also plans to abandon her divinity and reincarnate into a mortal.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[47] and Hyrule Historia[48])

  • Hylia predestines the appearance of the Hero of the Skies and tells a prophecy that one day a youth who wields the Goddess Sword will appear in the Chamber of the Sword within the Statue of the Goddess, and that this youth is her chosen hero whose destiny is to abolish the shadow of apocalypse and resurrect the land. This prophecy is kept secret by the ancestors of Gaepora, who only pass the information down to a select few each generation.

(conjecture based upon Skyward Sword and Hyrule Historia[49])*

*NOTE: This back story is provided in Skyward Sword by Impa, Fi, and Gaepora.

  • The Goddess Sword is forged and its spirit Fi is created to find and aid Hylia’s chosen hero. Fi and the sword are placed within the Chamber of the Sword within Statue of the Goddess near Skyloft.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[50] and Hyrule Historia[51])*

*NOTE: This backstory is provided in Skyward Sword by Fi and Hylia/Zelda.

  • Hylia gifts her Goddess’s Harp to the legend keepers of Skyloft.

(conjecture based upon The Legend of Zelda Encyclopedia[52])

  • A shield featuring a red loftwing protecting the Triforce is constructed and makes its way into the dragon Lanayru’s possession.

(conjecture based upon Skyward Sword)*

*NOTE: This event likely happens after Hylia’s predestination of a chosen hero since the shield features red loftwing iconography that figures prominently in that hero’s life.

  • An unknown bard writes the Ballad of the Goddess, a song that gives clues to opening the way to the Isle of Songs.

(conjecture based upon Skyward Sword)*

NOTE: Zelda’s explanation of the events that happened in this time period make it clear that Hylia planned to reincarnate into a mortal body and create Fi to assist her chosen hero to obtain the Triforce only after it became clear that the seal on Demise’s prison in the pit left behind by the Isle of the Goddess would not hold indefinitely. Therefore all of the events—this one and the next seven listed—which entail Hylia setting up trials to make her hero ready for this task probably follow Demise’s imprisonment.

  • Levias is assigned by Hylia to become the warden and protector of the skies. She entrusts him with a clue to the location of the Triforce; a part of the Song of the Hero.

(conjecture based upon Skyward Sword)

  • Hylia gives a different part of the Song of the Hero to each of the dragons Eldin, Faron, and Lanayru, as well as the sacred flames of Din, Farore, and Nayru, respectively, so that they could eventually pass these treasures on to her chosen hero from the sky.

(conjecture based upon Skyward Sword)

  • Faron, Lanayru, and Eldin place the sacred flames entrusted to them in various places for safekeeping. Farore’s Flame is placed within the Ancient Cistern, Nayru’s Flame within the vessel that will become known as the Sandship, and Din’s Flame within the Fire Sanctuary.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[53])

  • Hylia scatters treasures and useful items across the Surface to one day aid the Hero of the Skies in the form of what Gorko later calls “Goddess Cubes.”

(conjecture based upon Skyward Sword)

  • Hylia imbues certain walls around the Surface with the ability to spawn useful items that her chosen hero desires. Gorko later calls these “goddess walls.”

(conjecture based upon Skyward Sword)

  • The first Gate of Time is created by Hylia herself and is installed at the Temple of Time, with a second one installed at the Temple of Hylia soon after. Each gate is activated using the same divine force that powers the Master Sword’s skyward strike maneuver.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[54])

  • Impa of the Sheikah tribe is entrusted by Hylia to watch over the sealed prison of Demise and to bring her reincarnated form back through the Gate of Time.

(conjecture based upon Hyrule Historia[55])*

*NOTE: Hyrule Historia presents an apparent contradiction where on the same page it states that Hylia orders Impa to watch over Demise’s prison and that the Sheikah Tribe passes down the duty to watch the sealed Demise through the generations. But it appears that the latter cannot happen since Impa lives for several thousand years and there is never a time when it is not Impa guarding Demise’s prison in the Sealed Grounds. But Impa states when she is saying goodbye to Zelda at the end of the game that someone needs to stay behind to watch the Master Sword so that Demise’s spirit does not reawaken, since when Link defeated Demise with the Master Sword, he ended up sealing him away within it. Although Hyrule Historia does not come right out and say it, I believe the prison it speaks of when referring to Impa is the sealing spike that keeps Demise in the ground for several thousand years and that it is referring to the Master Sword when it speaks about the Sheikah Tribe. We can conjecture that when Impa passes away that other Sheikah take up the watch of the Master Sword. This is the only way I’ve found to solve this apparent contradiction.

  • Hylia renounces her divinity and passes from the world to eventually reincarnate as a human.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[56] and Hyrule Historia[57])*

*NOTE: This backstory is provided in Skyward Sword by Zelda.

  • Immediately after Hylia passes from the world, Impa travels thousands of years into the future through the Gate of Time located at the Temple of Time in the Lanayru Province and retrieves the reincarnated Hylia, born as the young Zelda from Skyloft, bringing her back in time to the Temple of Hylia where she will be safe.

(conjecture based upon Skyward Sword and Hyrule Historia[58])*

*NOTE: Impa says in Skyward Sword that the goddess Hylia has only just sealed away Demise when Link first arrives in the past.

  • (Continued from the future…) Zelda prays at the Temple of Hylia and fully awakens as the goddess Hylia. (To be continued in the future…)

(Skyward Sword, Part 2)*

*NOTE: This back story is provided in Skyward Sword’s end credits.

  • (Continued from the future…) Link, the Hero of the Skies, arrives at the Temple of Hylia with the newly powered up Master Sword and finally catches up with Zelda and Impa. Zelda tells Link all about the Triforce, the war with Demise, and Hylia’s two plans to destroy Demise by choosing a hero, Link, to fight him and for Hylia to reincarnate into a mortal, Zelda, so that she can use the Triforce against him. But Zelda says that it’s now possible for Link to use the Triforce. Zelda as Hylia blesses the Master Sword so that it has the power to drive back Demise. The full Triforce on Link’s hand begins to glow, and Zelda informs him that the mark of the Triforce on his hand is proof that he is the hero of legend and has sacred power within him. Link draws his sword at Zelda’s behest, and the Master Sword is imbued with the power to drive back demons and transforms into its ultimate form. Zelda theorizes that the old gods (the three goddesses) created the Triforce in such a way that their own kind could never use its power so that mortal beings might find hope in a mortal with an unbreakable spirit who could earn the right to use its power. Zelda as Hylia apologizes to Link for choosing Zelda as her mortal form and manipulating him by intentionally putting her in danger so that Link would willingly throw himself into danger and hardship so that he would eventually attain this right to wield the Triforce. Zelda says that she will willingly pay the price for what she’s done, and says she will remain here in the past, deep in sleep for thousands of years to strengthen the seal on Demise’s prison so that it holds that long. Link is aghast at this. Zelda briefly reminisces about their time together in Skyloft. As light begins to glow around her, Link rushes toward her with the intent to stop her from whatever she’s about to do. But a crystal rapidly forms around her, separating them. Link pounds uselessly against it. Zelda reminisces that she would always be the one to come and wake Link up whenever he slept in, and now asks Link to return the favor when Demise is gone. Link agrees, and the crystal finally solidifies, putting Zelda into a deep slumber. Impa says that she will watch over Zelda here and bids Link to head back to his time to fulfill his destiny. Link returns to his present. The Surface becomes stable and Skyloft flourishes. (To be continued in the future…)

(Skyward Sword, Part 4)

  • (Continued from the future…) Link arrives from the future with the Life Tree Seedling and plants it in a spot with rich soil in the Temple of Hylia. (To be continued in the future…)

(Skyward Sword, Part 6)

  • (Continued from the future…) Ghirahim, a servant of Demise, arrives through the Gate of Time from the future where Demise has been utterly destroyed by the power of the Triforce. He carries a kidnapped Zelda who he plans to sacrifice in order to release the seal that imprisons Demise in this time. Link follows him back and finds a wounded Impa, who Ghirahim surprised. Link chases Ghirahim out the front of the temple, and Ghirahim sics hordes of monsters on Link to provide enough time for him to complete his spell that will release Demise. Link fights his way to the bottom of the pit before Ghirahim can complete his spell, and the two fight. Link defeats him, but not before the ritual Ghirahim started is completed. Demise appears as The Imprisoned and devours Zelda’s soul from her body, freeing Demise from his Imprisoned form. Demise now appears as a large man with red flames as hair. He calls for his sword, and Ghirahim is transformed into the weapon and flies into his hands. Demise is intrigued that the goddess would choose Link as her chosen hero and flings the body of Zelda away. Groose, having followed Link back in time, rushes out of the Temple of Hylia and catches her body. This intrigues Demise further as the humans he is used to dealing with were all cowards according to him. He decides to prepare a place where he and Link can fight one on one without distraction. Link agrees to a temporary truce. Groose calls down that the old woman said it will take time for Demise to completely absorb Zelda’s soul and that it may still be possible to save her. Demise disappears into a dark portal at the bottom of the pit. When Link is ready, he follows Demise into the portal. Link finds himself in a hyperspace dimension created by Demise, which seemingly has no horizon. It is sunny, and the floor appears to be made of water. Demise monologues, and the sky turns cloudy as he challenges Link to single combat. After a fierce battle, Link vanquishes Demise. Demise lays down a curse that he and those who share the blood of the goddess and the spirit of the hero will reincarnate over and over again, and that his incarnation will follow their kind for eternity. Demise’s spirit is sealed in the Master Sword. Zelda’s spirit reenters her body, awakening her and Link returns to the Temple of Hylia. Zelda thanks him and bursts into tears. Impa thanks Groose for the heroic contributions of his own. Fi tells Link that their arrangement is complete and asks him to dissolve their arrangement as master and servant by placing the Master Sword into a pedestal in the temple. Link does not want to, having grown accustomed to Fi’s companionship, but does so at the urging of Zelda. With the Master Sword in the pedestal, link turns to leave. But the sword begins glowing and Fi’s voice speaks from it, calling him back. She reappears from the sword and says that she treasures the data she has from their journey together and is happy. She thanks Link and wishes they will meet again in another life, and then disappears, slumbering within the sword. When he turns around, he hears the tail end of a conversation between Impa and Zelda. Zelda asks Impa to come with them, but Impa says she belongs in this age. Impa says they should return to their own time and that she will take care of the gate once they’re through. Zelda insists, but Impa is adamant that it is her duty as a member of the Sheikah tribe to stay behind to watch over the Master Sword since the remnants of Demise are sealed within it and he cannot be allowed to reawaken. Impa also says that she will watch over the Triforce so that it cannot be abused by man. Zelda gives Impa one of her wrist braces and Impa says that they will see each other again one day. Zelda, Link, and Groose return to their present. (To be continued in the future…)

(Skyward Sword, Part 8)*

*NOTE: Demise’s defeat here creates a paradoxical contradiction where it appears as if the entire game of Skyward Sword cannot happen if Demise was already vanquished in this time period, because there is no longer any Demise in the future to break out his prison in the Sealed Grounds or to send Ghirahim to look for Zelda, meaning Zelda never falls to the Surface and Link never begins or completes his quest in the way the game shows. Likewise, if we were to assume a split timeline, then Impa would not be waiting for Link in the future when he first finds the Sealed Temple because she would have already left that timeline via the Gate of Time to rescue Zelda. Frankly, laying out these events chronologically reveals the sleight of hand involved in this particular use of time travel. There is a rather convoluted way to properly reconcile the chain of events by supposing an original, unaltered timeline that is not depicted in the game or in Hyrule Historia, but that’s super fan-theoryish and outside the purview of this timeline. However, I will include this theoretical temporal-sequential timeline as a supplemental document. But since it doesn’t warrant inclusion in the canon timeline, this section of the timeline is a bit of a jumble. Nevertheless, all these events still actually happened. Somehow.

  • Impa begins her wait for the Hero of the Skies. It is possible that she lives during this period without eating or drinking.

(conjecture based upon Hyrule Historia[59])

  • The protector ship of Nayru’s Flame that will become known to the Hero of the Skies as the Sandship is seized during a stormy day by pirates and monsters led by LD-002S Scervo, a mutinous robot. The ship’s captain, LD-301N Skipper, is thrown into the sea and the rest of the robot crew are imprisoned on the ship. The pirate crew turns on the ship’s cloaking device to make the ship invisible to anyone who might come after them. Skipper drifts to the main port near the Temple of Time and takes a boat in search of his ship and crew but cannot locate them. He returns to the port and waits there until his power fails.

(conjecture based upon Skyward Sword)

  • The dragon Lanayru dies due to complications from neglecting his own health.

(conjecture based upon Skyward Sword)*

*NOTE: Lanayru no longer dies after the Hero of the Skies saves him using Timeshift Stones and his ability to travel through time.

  • The legend keepers on Skyloft pass down the Goddess’s Harp among themselves along with lyrics chronicling the history of the Surface.

(conjecture based upon The Legend of Zelda Encyclopedia[60])

  • The cataclysmic war and the passing of Hylia from the world seem to cause much technological progress to be lost, and civilization reverts to a medieval state. The same effect appears to happen on both the Surface and in Skyloft. Lanayru Mining Facility and the shipyard in the Lanayru region are abandoned.

(conjecture based upon Skyward Sword and Hyrule Historia)

  • The inhabitants of Skyloft develop a militia to defend themselves and slowly build their strength.

(conjecture based upon Hyrule Historia[61])

  • The Wing Ceremony ritual develops on Skyloft.

(conjecture based upon Hyrule Historia[62])

  • Demise’s prison becomes known as the Sealed Grounds and the Temple of Hylia becomes known as the Sealed Temple. Likewise, the plot of land Hylia sent into the sky becomes known as Skyloft by the rescued humans. The existence of Hylia and Skyloft fades into legend for the inhabitants of the Surface. Likewise, the existence of the Surface fades into legend for the inhabitants of Skyloft, except for the ancestors of Gaepora who maintain secret documents about the Surface and the Goddess Sword.

(conjecture based upon The Legend of Zelda Encyclopedia[63] and Hyrule Historia[64])

  • The Isle of the Goddess becomes a legend to the surface people, who eventually come to envision it as a heaven-like paradise free of conflict and disease and where one sip of water brings everlasting life.

(conjecture based upon Skyward Sword)

Skyward Sword, Part 2 [continued] [end credits] (video game: Nintendo EAD)

Credits Vignette #7

The Legend of Zelda Encyclopedia (reference book: Patrick Thorpe)

Historical Records

Traditions & History

Zelda, Princess of Legend

The Goddess Reborn as Hylia

Hyrule Historia (reference book: Patrick Thorpe)

The History of Hyrule: A Chronology

The Legend of the Goddesses and the Hero

The Ancient Battle

Zelda’s Return to the Past, Sentence 1

Skyward Sword, Part 4 [continued] [main quest] (video game: Nintendo EAD)

Return to the Sealed Grounds

Beyond the Gate of Time

The Legend of Zelda Encyclopedia (reference book: Patrick Thorpe)

Historical Records

Traditions and History

The Goddess Hylia

Zelda, Princess of Legend

The Goddess Reborn as Hylia

Archives

Skyward Sword

Plot

Paragraphs 4-5

Hyrule Historia (reference book: Patrick Thorpe)

The History of Hyrule: A Chronology

The Legend of the Goddesses and the Hero

The Ancient Battle

A Brief Encounter

Skyward Sword, Part 6 [continued] [main quest] (video game: Nintendo EAD)

Lanayru Gorge [continued]

Life Tree [continued]

Part 2

Skyward Sword, Part 8 [continued] [main quest] (video game: Nintendo EAD)

The New Sealed Grounds

Denouement, Part 1

The Legend of Zelda Encyclopedia (reference book: Patrick Thorpe)

Historical Records

Traditions & History

The Goddess Hylia

Zelda, Princess of Legend

The Goddess Reborn as Hylia

Weapons & Equipment

The Master Sword: The Blade of Evil’s Bane

History of the Master Sword

Paragraph 2, Sentence 3

Monsters & Demons

The Origin of Evil

Ghirahim Caption

Paragraph 2

Sentence 3, Part 2

Database

Enemies & Monsters

Demise

Archives

Skyward Sword

Plot

Paragraph 5, Sentences 6-7

Paragraph 6

Captions 5-6

Main Characters

The Imprisoned (Demise)

Hyrule Historia (reference book: Patrick Thorpe)

The History of Hyrule: A Chronology

The Legend of the Goddesses and the Hero

The Ancient Battle

The Resurrection of the Demon King Demise

A Return to the Surface, Paragraph 2

1000+ Years Before Skyward Sword

  • Two Aracha are spawned that will later be killed by the Hero of the Skies after they have grown into Moldarach monsters.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[65])

Several Hundred Years Before Skyward Sword

  • The fertile and lush Lanayru region transitions into desert over the course of several hundred years. The sea dries up and sand buries nearly all remnants of the past.

(conjecture based upon Skyward Sword and Hyrule Historia[66])

75-50 Years Before Skyward Sword

  • Gondo’s grandfather somehow comes into possession of the robot LD-301S Scrapper and begins using him to haul cargo around.

(conjecture based upon Skyward Sword)*

*NOTE: Scrapper was handed down among three generations of Scrap Shop owners. I’m assuming a generation to be 25 years.

  • Gondo’s grandfather uses Scrapper to retrieve a crystal ball from the Earth Temple on the Surface.

(conjecture based upon Skyward Sword)*

*NOTE: Sparrot only says that Gondo’s ancestor retrieved the crystal ball. Given there are only three generations of Scrap Shop owners who had Scrapper the flying robot, the “ancestor” must be his grandfather and not his father since fathers are not typically thought of as ancestors and grandfathers are more likely to be.

  • LD-301S Scrapper falls into disrepair after Gondo’s grandfather runs out of the ancient flowers whose extract was needed to maintain him.

(conjecture based upon Skyward Sword)

Many Years Before Skyward Sword

  • Guld, a Mogma, invents the Digging Mitts.

(conjecture based upon Skyward Sword)*

*NOTE: Skyward Sword only states that Guld invented the digging mitts. It doesn’t say exactly when. So I’ve taken his elderly age at the time of the game into account and placed the invention of the digging mitts “many years” before Skyward Sword.

35 Years Before Skyward Sword

  •  Jakamar is born.

(conjecture based upon Hyrule Historia[67])

25 Years Before Skyward Sword

  • Gaepora, Skyloft’s keeper of legends, establishes the Knight Academy which teaches a combination of kendo and loftwing riding to train would-be graduates into becoming Rescue Knights.

(conjecture based upon Hyrule Historia[68])

  • The Wing Ceremony ritual is incorporated into the Knight Academy curriculum as the exam that allows students to advance to their senior year.

(conjecture based upon Hyrule Historia[69])

19-18 Years Before Skyward Sword

  • Pipit is born to Mallara.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[70] and Hyrule Historia)*

*NOTE: Pipit is a senior at the Knight Academy at the time of Skyward Sword, whereas Link is just undertaking his senior exam, the Wing Ceremony, so I assume Pipit is about a year older than Link.

  • Karane is born.

(conjecture based upon Skyward Sword)*

*NOTE: Karane is a senior at the Knight Academy at the time of Skyward Sword, whereas Link is just undertaking his senior exam, the Wing Ceremony, so I assume Karane is about a year older than Link.

17.5 Years Before Skyward Sword

  • The Link who will become the Hero of the Skies is born.

(conjecture based upon Hyrule Historia[71])

17 Years Before Skyward Sword

  • Hylia reincarnates into the human Zelda and is born to Gaepora. She does not remember her identity as Hylia.

(conjecture based upon The Legend of Zelda Encyclopedia[72] and Hyrule Historia[73] and The Legend of Zelda Encyclopedia[74])*

*NOTE: This assumes Zelda is slightly younger than Link from Skyward Sword, which seems to be the case since she is not flying in the Wing Ceremony.

  • Peater graduates from the Knight Academy on Skyloft and becomes a pop idol.

(conjecture based upon Hyrule Historia[75])

  • Peatrice is born to Peater.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[76])*

*NOTE: This placement assumes that the Link from Skyward Sword and Peatrice are about the same age.

  • Ghirahim is sent by Demise to the Surface to raise an army and locate Hylia.

(conjecture based upon Hyrule Historia[77])

17-14 Years Before Skyward Sword

  • Link and Zelda become childhood friends.

(conjecture based upon The Legend of Zelda Encyclopedia[78])


  • Pumm invents his recipe for pumpkin soup.

(conjecture based upon Skyward Sword)*

*NOTE: Pumm notes that he has been cooking pumpkin soup for “well over 10 years,” which I have estimated to be 17-14 years.

  • Pumm begins making annual offerings of his pumpkin soup to Levias.

(conjecture based upon Skyward Sword)*

*NOTE: Pumm notes that he has been cooking pumpkin soup for “well over 10 years,” which I have estimated to be 17-14 years. It makes sense that he would also begin offering it to Levias around this time.

Some Years Before Skyward Sword

  • The crystal ball retrieved from the Surface by Gondo’s ancestor finds its way into Sparrot’s hands.

(conjecture based upon Skyward Sword)*

*NOTE: There is an unspecified period of time between the time the crystal ball is retrieved from the Surface and the time it comes into Sparrot’s possession. Also, Sparrot appears to just be coming into middle age, thus I have placed this event as occurring within this generalized period of time.

  • The friendly demon Batreaux arrives in Skyloft, causing monsters to appear in the caverns within the island and Remlits to become aggressive at night. Also at night, the monsters leave the caverns to prowl around.

(conjecture based upon Skyward Sword)*

*NOTE: When one of the townspeople of Skyloft heard that Kukiel was abducted by a monster, she says that there have been silly stories about a monster that’s “been living here in Skyloft for ages.” “Ages” is probably a colloquialism for “a long time” rather than a reference to actual epochal ages given the size of the island and the small number of hiding places. Batreaux would likely have been discovered within several decades of his coming to Skyloft, so I’ve placed the event of Batreaux’s coming to Skyloft vaguely around this point in time.

  • Gully is born to Piper.

(conjecture based upon The Legend of Zelda Encyclopedia[79])

  • Gortram the Goron arrives at the abandoned shipyard and takes a liking to riding mine carts. He attempts to start a coaster business.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[80])*

*NOTE: Gortram only says he’s been at the shipyard for “…who knows how long. Years.”

7 Years Before Skyward Sword

  • Link meets his loftwing for the first time and flies with it without any instruction. The loftwing has a rare crimson color that was thought to have vanished from the species.

(conjecture based upon Skyward Sword)*

*NOTE: Skyward Sword only says that each resident of Skyloft meets their loftwing when they are young. I approximated this to be around 10 years of age in the case of Link.

  • Kukiel is born to Jakamar and Wryna.

(conjecture based upon The Legend of Zelda Encyclopedia[81] and Hyrule Historia[82])

1 Year Before Skyward Sword

  • Pipit wins this year’s Wing Ceremony at the last second and becomes a senior apprentice knight.

(conjecture based upon Skyward Sword)

  • Bertie and Luv get married.

(conjecture based upon Skyward Sword and The Legend of Zelda Encyclopedia[83])*

*NOTE: This conjecture is based on the age of their newborn child. Bearing in mind this is a medieval society, contraception doesn’t really exist, and since the Encyclopedia states that they were married, the child either followed soon after or was conceived shortly before; take your pick.

1-0 Years Before Skyward Sword

  • Pumm orders a custom-made chandelier and installs it in his pub, the Lumpy Pumpkin.

(conjecture based upon Skyward Sword)

  • A child is born to Luv and Bertie.

(conjecture based upon Skyward Sword)

  • A massive thunderhead develops near Skyloft, enveloping Levias and the Isle of Songs.

(conjecture based upon Skyward Sword)

  • Levias is infected by Ghirahim with the Bilocyte parasite.

(conjecture based upon Skyward Sword)

  • Gaepora asks Owlan to investigate the thunderhead that’s appeared near Skyloft and rumors that Levias is trapped within.

(conjecture based upon Skyward Sword)

  • Ghirahim uses his power to create “nearly limitless” Bokoblins to help support his efforts to revive Demise.

(conjecture based upon The Legend of Zelda Encyclopedia[84])

Skyward Sword

  • Zelda places a letter into her loftwing’s mouth and has it deliver the letter to Link, who is currently asleep in his room at the Knight Academy. The loftwing wakes Link up, and he learns from the letter that Zelda intended to wake Link up early so that he can meet her at the Statue of the Goddess before he is to compete in the Wing Ceremony race that morning. Zelda will be playing the part of the goddess Hylia and bestowing a sailcloth she made to the winner. He joins her at the statue while she is singing and playing the Ballad of the Goddess on her harp, and Gaepora, headmaster of the Knight Academy and Zelda’s father, soon joins them as well. Zelda expresses her concern that Link may not be able to win because he hasn’t been practicing. Gaepora tries to calm her by telling her how Link and his loftwing have a special connection, but she isn’t having any of it. She drags Link to a nearby platform and pushes him off. Link’s loftwing fails to come, prompting Zelda to jump off herself, summon her own loftwing, and rescue him. Puzzled and a little panicked, Link sets off to tell Instructor Horwell who is presiding over the race that his loftwing is lost. He then overhears his classmates Groose, Strich, and Cawlin gloating about how they trapped his loftwing. Groose notices too late and proceeds to bully Link about how he only floats through life. Zelda catches up to them and confronts Groose. Groose, more than a little smitten with Zelda, backs off, and he and his friends leave on their loftwings. Zelda pledges to help Link find his loftwing. Together they locate the loftwing trapped in a small cave under an outcropping of rock and free it. At this time, Zelda confesses that she’s begun hearing a voice calling out to her, but doesn’t know who it’s from, and she also wonders what’s below the clouds. They fly back to the race’s starting place together, with Zelda coaching Link through a quick practice session along the way. Zelda drops Link off at the plaza and then leaves to go tell her father and Instructor Horwell that they found the loftwing. Groose confronts Link about how it’s unfair for them to hold up the ceremony for a big flake like him and that it’s Groose who deserves a special moment alone with Zelda, not Link. Zelda gets back just in time to hear this and tells Groose off. Link, Groose, Strich, and Cawlin participate in the race and Link wins by snatching a bird statuette tied to a loftwing. Link and Zelda perform the Wing Ceremony on top of the Goddess Statue together. During the ceremony, Zelda symbolically gives a sailcloth she handmade to Link. At the conclusion, she playfully pushes Link off the elevated platform, forcing Link to use the sailcloth to land safely below. Zelda shyly asks Link to go fly around the clouds with her and he accepts. While flying, she says that she has something she’s been meaning to talk to Link about but is interrupted by a sudden gust of wind and light. Ghirahim locates Zelda and identifies her as the reincarnated goddess Hylia. He unleashes a tornado in an attempt to capture her and succeeds in causing her to fall to the surface and knocking her out cold. Zelda is nearly captured by Ghirahim’s forces but is instead rescued by the old woman who lives in the Sealed Temple. When Zelda comes to, the old woman informs her that she is not just Zelda, but also the reincarnated goddess Hylia, and that she will need to pray at the goddess statues located in the springs in the Earth and Skyview temples in order to awaken her memories as Hylia and her powers. Zelda sets off for Skyview Temple to purify herself but is chased down by some bokoblins. Bucha the Kikwi elder rescues her and she continues on to Skyview Temple. Meanwhile in Skyloft, Link, who was knocked out cold from the tornado and rescued by his loftwing, dreams of the spirit Fi who says she is waiting for him and that he is vital to an important mission. He then sees him and Zelda falling through the sky and Zelda being eaten by a large monster, who Link will later learn is the imprisoned beast form of the demon king Demise. Link awakes with a start and notices Gaepora by his bedside. Link tells him what happened to his daughter Zelda, that she had been hearing a voice earlier that day and wondering what was below the clouds, and about his dream that he just had. Gaepora tells Link to rest while he leaves to think about these things. But the spirit of Fi calls to Link after Gaepora leaves and guides him to the Goddess Sword enshrined in the Statue of the Goddess. Fi, the spirit of the sword, determines that he is the Hero that Hylia told Fi to guide and tells him that Zelda is still alive and involved in this destiny as well. Link enthusiastically draws the Goddess Sword from its pedestal and Fi becomes his servant. Gaepora appears, having followed Link into the Statue of the Goddess, and cannot believe that the prophecy of legend that a chosen hero will abolish the shadow of apocalypse is coming to pass within his lifetime. Fi gives Link the Emerald Tablet, which will let him pass through the cloud barrier to accomplish his destiny. Gaepora is comforted that Zelda is still alive and asks him to bring her back home. Link changes into the gear that marks him as a senior at the Knight Academy and heads down to the Surface in search of Zelda. He lands at the Sealed Grounds and has a vision of the monster that ate Zelda in his dream. He noticed a spike in the bottom of the large pit, and a disembodied voice tells him to hit it with a Skyward Strike. Link does so, resealing the evil influence of Demise that was seeping out, seemingly ending his nightmarish visions. Link climbs back out of the pit and enters the Sealed Temple. There he meets the old woman. She directs him to Faron Woods so that he can follow Zelda. After consulting with Bucha the Kikwi elder, Link heads off for Skyview Temple, but does not notice Ghirahim watching from a distance as he heads into the Deep Woods where the temple is located. He confronts the monsters within the temple, but Ghirahim appears right before the entrance to Skyview Spring and introduces himself as the demon lord who presides over the Surface. Link draws his sword and Ghirahim obliges after creeping on Link. Link defeats Ghirahim and causes him to retreat, leaving the way to Skyview Spring open. Unfortunately, Zelda had already finished purifying herself departed for the Earth Temple during the fight, not knowing that Link was nearby. Link activates the Goddess Crest located there, causing Fi to access a message left by Hylia that had been locked away within Fi’s memory. It tells of the Earth Spring hidden away in Eldin, and that Zelda has already set out for it. Link then takes possession of the Ruby Tablet which allows him to visit Eldin from the sky after he places it in the Chamber of the Sword next to the Emerald Tablet. Link reaches Eldin and encounters Ledd and one other Mogma, who tell him that Zelda dashed past them without even a greeting. Other Mogma in the area tell him that a character dressed in black came through as well. Soon the figure in black appears, and she is a young Impa from the distant past, although Link does not know this. She tells him that Zelda is ahead and to hurry. When Zelda reaches the Earth Temple, she is captured by Ghirahim’s forces. His monsters send word to Ghirahim, but Zelda is saved by Impa and taken to the Earth Spring before he can arrive. Meanwhile, Link enters the Earth Temple and makes his way toward the Earth Spring, but is delayed by Ghirahim once again, who complains that he needs Zelda to resurrect his master. Ghirahim sends out Scaldera, a new monster, on Link. Link defeats Scaldera and makes his way into the Earth Spring and finds Zelda finishing up her purification ritual. Zelda is at first overjoyed, but Impa stops her from going to Link, telling her that she needs to focus on the task at hand. Zelda apologizes and leaves through a magic portal. Impa chastises Link for taking so long to get to the spring and tells him he needs to shape up before he can be of any use to Zelda. After Impa leaves, Link activates the Goddess Crest at the spring, unlocking a new message from Hylia that says that the chosen will pass through the Gate of Time in the desert of Lanayru. Link takes possession of the Amber Tablet and heads there. He makes his way to the Temple of Time, but the way is blocked. Link finds a way around by going through Lanayru Mining Facility. Meanwhile, Impa escorts Zelda to the Gate of Time at the ancient Temple of Time and blows up the entrance so that it becomes harder to be followed. Just as Link arrives from the mining facility, Ghirahim intercepts them all, but is stalled by Link so that Zelda and Impa can escape through it. Before Zelda escapes, she tosses the Goddess’s Harp to Link. Impa destroys the gate so that Ghirahim cannot follow them back to the ancient past. (To be continued thousands of years in the past…)

(Skyward Sword, Part 1)

  • (Continued from the past…) Ghirahim leaves Link at the Temple of Time and visits Faron the Water Dragon in Lake Floria with a gang of monsters. Faron fights them off, but not before Ghirahim wounds her. Meanwhile, Link heads back to The Sealed Temple to consult the old woman there and on the way down is accidentally waylaid by Groose, who was following him and does not have a sailcloth to land safely on the ground. He grasps Link in a panic and they crash into the ground, and Groose is awed by the Surface. Link tells him all about the surface and that Zelda is okay. Groose is overcome with relief upon hearing this, and thinks the Surface is sort of all right. He decides to call it Grooseland, and then he sets off to the Sealed Temple to talk to the old woman and save Zelda. The old Impa at the Sealed Temple tells Groose that he’s not the one who will save Zelda and that Link is. Angry at this, Groose flees the temple. The old woman tells Link about Impa and teaches him to play the Ballad of the Goddess on the Goddess’s Harp, causing a deactivated Gate of Time to rise from the ground. Just then, Demise breaks free of the seal in beast form as The Imprisoned, but Link is able to neutralize him and reestablish the seal. Back in the Sealed Temple, the old woman tells Link that he can only reactivate with a Skyward Strike from a sword that has been tempered by the three Sacred Flames of the Golden Goddesses, and that clues to finding them are woven into the lyrics of the Ballad of the Goddess. After seeing Link take down The Imprisoned, Groose is convinced the old woman was right about Link. He says he’s useless, but the old woman tells him that he sells himself short. Sorry for himself, Groose leaves the temple to be alone. Link heads back to Skyloft where he talks to Gaepora. Gaepora tells him the lyrics to the Ballad of the Goddess. The song tells of directing two of the windmills on Skyloft toward Skyloft’s Light Tower. Link tries to do this, but one of the propellers that was used to direct the windmills is missing and has fallen to the Surface. Link visits Gondo at the Scrap Shop who has an old robot that could retrieve the propeller. Link gives him an Ancient Flower and Gondo uses the oily extract to repair the robot. Link retrieves the propeller and redirects the remaining windmill to the Light Tower and opens the way to the Isle of Songs where he finds a Goddess Crest. Upon activation, another message from Hylia is unlocked in Fi’s memory, who says that to obtain the three sacred flames, Link needs to earn relics known as the three sacred gifts, which can be earned by undergoing certain trials. Fi teaches link the song Farore’s Courage. Link plays Farore’s Courage in Faron Woods and opens Farore’s Silent Realm trial that tests the limits of Link’s courage. Upon completion, Link is blessed with the Water Dragon’s scale, a gift that lets him freely swim underwater. Link swims inside the Great Tree and climbs to its top and encounters Yerbal, a Kikwi hermit. Yerbal tells Link how to enter the Water Dragon’s lair in Lake Floria and Link goes for a swim. There he finds Jellyf, a Parella who is distraught over Faron’s wound at the hands of Ghirahim. Jellyf asks Link to help, so Link follows the Parella to Faron’s lair. Faron is surprised Link found his way in but asks him to retrieve some sacred water so that she may finish healing. Link finds the sacred water in Skyview Spring and returns to Faron’s lair with it. Now healed, Faron opens the way to the Ancient Cistern where she hid Farore’s Flame. But before he can reach it, Ghirahim intervenes and forces Link to fight Koloktos, the original guardian of the cistern that Ghirahim corrupted with a cursed energy supply. Link dispatches Koloktos and tempers his sword in Farore’s Flame. Link notices the Triforce of Courage lighting up on the back of his hand. He returns to the Isle of Songs and learns a new song, Nayru’s Wisdom, and uses it to open Nayru’s Silent Realm trial in Lanayru Desert, which tests Link’s wisdom. Upon completion, Link earns the Clawshots, which he uses to make his way to the shipping port near the Temple of Time in the Lanayru Province. He activates a Timeshift Stone* on board an old boat moored at the edge of the Lanayru Sand Sea, which generates a bubble that makes the distant past of the immediate surrounding area visible to him. The nearby scraps of ancient robot spring to life and the robot introduces itself as Skipper and explains how the ship that protected Nayru’s Flame was taken over by pirates. Link offers to help him take it back, and together the two use the boat and its Timeshift Stone to navigate the waters of the ancient sea, even though the sea evaporated long ago and became the Lanayru Sand Sea. They set off to the Skipper’s Retreat and retrieve his sea chart, and then set off to the shipyard to look for clues where the ship might now be but find nothing. The Skipper realizes there is only one place left to look, the pirate stronghold. He bravely pilots the ship there where Link finds old masts and sails from the protector ship, which allows him to use the Goddess Sword’s dowsing ability to locate the invisible ship on the Sand Sea. They fire cannon into the side of the ship, knocking out its cloaking device and ability to steer. Link boards, defeats the pirate captain Scervo, and frees the original crew from their prison cells, who tells Link that he needs to regain control of the ship to reveal Nayru’s Flame. But before he can do so, a Tentalus monster attacks the ship. Link fights his way up from below decks, but by the time he reaches the top deck, that’s about is about that is left of the ship. Link defeats Tentalus, tempers his sword in Nayru’s Flame, and notices the Triforce of Wisdom lighting up on the back of his hand. He leaves the robots who say they plan to repair/rebuild the ship and he returns to the Isle of Songs. He learns the song Din’s Power and uses it to open Din’s Silent Realm trial at Eldin volcano. Link earns the Fireshield Earrings which let him pass into extremely hot areas. Link heads up to the summit where he encounters Gorko. The two walk together to the entrance to the Fire Sanctuary which is blocked off by extremely tall flames. Link returns to Lake Floria to ask Faron if he can borrow her water basin. She agrees, and he calls Scrapper to assist with carrying it. Link escorts Scrapper to the summit where Scrapper douses the fire. Link enters the Fire Sanctuary and comes across Guld, the Mogma boss. Guld tells of a huge treasure hidden within and that countless treasure hunters have disappeared inside. He suggests Link should leave and live out the rest of his life, but Link declines to do so. So Guld tells him of an ancient Mogma legend that says to look for the two statues that face one another and then jump into the mouth of the sleeping statue in order to find the “king’s treasure.” As Link explores the sanctuary, he finds and frees several Mogma, as well as the king’s treasure, which is a mass of glowing square crystals that form the shape of the key needed to enter the inner sanctuary where Din’s Flame awaits. But Ghirahim is already waiting within, studying two old drawings on the wall that depict two Gates of Time. Ghirahim expresses his pleasure at finding out there is still a way he can reach Zelda and use her to revive his master. Ghirahim offers to spare Link’s life if he tells him where the second Gate of Time is, but Link stands and fights, defeating Ghirahim once again. Ghirahim swears that he will drag Link into an eternity of torment before he withdraws. Link tempers his sword in Din’s Flame and, fully powered up, it transforms into the True Master Sword. Link then notices the Triforce of Power lighting up on the back of his hand. Now that all three marks of the Triforce have been attained, Link accomplishes his destiny of becoming the Hero of the Skies. Link returns to the Sealed Temple to open the Gate of Time, but before he can do so, The Imprisoned reacts to the power within the Master Sword and breaks free of its prison again! Groose unveils a new weapon he has built, the Groosenator, a large movable catapult on rails. Unfortunately, The Imprisoned broke free sooner than expected, so Link buys Groose a few more moments to get the thing working properly. The Imprisoned has grown hands and tries to climb out of the pit, but Groose is able to knock it back down with the Groosenator and keep it stunned long enough for Link to reestablish the seal with the Master Sword. The old woman tells Link that the monster is the root of all the evil they face, and that he will learn more on the other side of the Gate of Time. Link activates the Gate of Time with a Skyward Strike, startling Groose. Link turns back to Groose, but he tells Link not to worry about him and that his place is here because he’s needed to guard the temple while Link is gone. Groose, perhaps feeling slightly embarrassed, heads outside, pausing only long enough to tell Link to tell Zelda that he said, “What’s up?” when Link sees her. Link heads through the gate to the distant past. (To be continued thousands of years in the past…)

(Skyward Sword, Part 3)*

*NOTE: The Skipper is fully aware that he cannot venture outside of the area of effect of an activated Timeshift Stone and that his ship no longer looks as pristine as it does when the ship’s Timeshift stone is active. This gives the impression that Timeshift Stones don’t actually send Link back in time, but instead appear to bring the surrounding area of the distant past forward in time. Maybe. But that’s just a theory. A fan theory. So don’t assume that’s what’s actually happening. I’m keeping the parts of this story that happen within the effect of Timeshift Stones within the “present” of the game summary for that reason, but also more practically because it keeps me from having to make too many confusing time splits in the summary.

  • (Continued from the past…) Upon returning from the past, the old woman encourages Link, saying that Zelda is still alive and well and still suspended in sleep. She tells Link that the Triforce is thought to have been hidden within Skyloft by Hylia, but that all other clues to its location have been lost to the ages. She says Link should go to Skyloft and seek out the Triforce. Groose calls Link over to a side room and asks how Zelda’s been and says he’s going to stay on the Surface with the old woman, whom he now calls Granny. He wants to protect her from the monster in case it shows up while Link’s gone and mentions how he loves the way it smells down on the Surface. He asks Link to let people in Skyloft know he’s doing well down here, especially Cawlin and Strich. Link returns to Skyloft to talk to Headmaster Gaepora. He asks about his daughter, but Link feels bound by secrecy not to tell him that Zelda is locked in eternal slumber and that she is the reincarnated Hylia. Link asks Gaepora about the Triforce, but Gaepora doesn’t have any information on its whereabouts. Link turns to leave, but Gaepora calls him back, thinking that perhaps Link should go talk to Levias, the sky spirit who has guarded Skyloft for ages. Unfortunately, he says Levias may be trapped within the massive thunderhead near Skyloft and tells Link to talk to Instructor Owlan for more information. Owlan says Levias is there, but that he has been driven mad and thinks something has possessed him. He takes Link outside and teaches him the Spiral Charge bird riding technique which he thinks may be useful when Link goes to confront whatever is controlling Levias, and then says that Pumm, the owner of the Lumpy Pumpkin may know his whereabouts since he’s made offerings of his pumpkin soup to Levias every year before. Pumm says that he hasn’t yet made this year’s offering because of the thunderhead, so Link offers to do it for him. Link and Scrapper deliver it to an island in the thunderhead, and this draws Levias out. Link is able to use his loftwing to rid Levias of the Bilocyte parasite living inside of him. Unfortunately, Levias does not know where the Triforce is, but says that the goddess entrusted him with part of the Song of the Hero which points the way and that the other three parts are in the possession of the three dragons. When Link returns to Faron Province, Fi says that they cannot descend directly into the woods because of a massive flood. Instead, Link lands at the Sealed Temple just in time to fight The Imprisoned as it attempts to break free from its prison again. This time, however, it begins to fly out of the pit toward the Sealed Temple. Groose succeeds it knocking it out of the sky with the Groosenator, but after it recovers, Groose discovers that his bomb stash has been blocked by a collapsed wall. Improvising, he calls Link up to the top to join him and catapults him onto the beast where Link quickly hits the spike and reseals the Imprisoned inside of the sealing spike. The old woman calls out to him to reseal the spike, and he does so. Inside the Sealed Temple, the old woman asks Link if he’s any closer to finding the Triforce. Link tells her about the Song of the Hero and how he has to find the three dragons and the old woman says that the path to the Faron Woods had been completely flooded. She said she closed the gate leading to the woods and sealed it so that the waters would not flood the temple grounds, and so is unsure how Link can enter the woods. Groose offers to catapult Link over there with the Groosenator. Link lands near Bucha the Kikwi elder who is camped out on top of a lily pad nearby. He says water came gushing out of the base of the great tree and flooded the woods, clearing out the infestation of monsters. Link investigates the inside of the tree and encounters Faron. Faron guesses his purpose and asks him to collect her Tadtones that she scattered around the flooded forest. Each one has a piece of the Song of the Hero, and this final test will reassure Faron that Link is indeed the goddess’s chosen hero. Link retrieves the Tadtones and learns Faron’s part of the song. Faron drains the woods and return them back to their original state since Link’s task isn’t yet done and he’s not at home in the water. When Link jumps down through the clouds to Eldin Province, Eldin volcano erupts, tossing him out of the sky. When he comes to, he finds he is badly hurt (his hearts are low), is separated from all of his equipment, and is locked in a jail cell guarded by a red bokoblin. Shortly after we wakes, Plats the Mogma digs his way into Link’s cell and gives him his Mogma Mitts back so that he can dig his way out. Link sneaks around and recovers all of his items. When he recovers the True Master Sword, Fi tells him that Eldin the dragon dwells nearby. Link finds Eldin within a hall across a small lake of lava. He teaches Link his part of the Song of the Hero. Before Link leaves, Eldin apologizes for hurting Link in the volcanic explosion, which he caused. When Link heads for Lanayru Province, he encounters Golo, a Goron archaeologist at the Lanayru Mine, who says there is an area just beyond the passageway he just excavated where the thunder dragon Lanayru is said to live and that he has something to do with the robots. Link heads through the passageway to Lanayru Gorge and finds the skeleton of a dragon long deceased. The gorge is known as an old mine for high quality Timeshift Stone, so Link maneuvers a mine cart of the stuff to the skeleton and activates it, bringing Lanayru back to life. Lanayru recognizes Link as the goddess’s chosen hero, but he is so sick he can’t sing and therefore can’t teach Link his part of the Song of the Hero. The robots tending to Lanayru say that they planted a seedling from the Tree of Life which is said to bear fruit that can cure any illness, but trees don’t grow well in Lanayru Province. Link heads over to a gnarled and dead old tree and activates a Timeshift Stone nearby, which causes the tree to revert to its seedling form. Link picks it out of the soil and takes it to the Temple of Hylia in the distant past. (To be continued thousands of years in the past…)

(Skyward Sword, Part 5)

  • (Continued from the past…) Link returns quickly from the past and sees that the seedling he planted has grown into a full-sized tree. He collects the Life Tree Fruit from its branches and returns to Lanayru Gorge. Lanayru eats the Life Tree Fruit and instantly feels better. He teaches Link his part of the Song of the Hero and Link returns to Levias to learn the final part. Levias sings it for Link and the three dragons fly past, each singing their part. Link uses the song to open the Goddess’s Silent Realm trial. Upon completion, Link is blessed with the Stone of Trials, a clue to the location of the Triforce. Fi says the Stone of Trials is one of a pair and that its complement exists somewhere on this island. Link heads to a bird statue with a missing eye and places the stone into the statue. The statue rotates and launches a cannon ball at the bottom of the Isle of the Goddesses. After a few moments, light erupts from the isle and a large amount of rock gives way from the underside. The Sky Keep descends from underneath in a corkscrew pattern and the bird statue launches several claw shot hooks into the space between the island Link is standing on and the entrance to the Sky Keep. Link seeks out and finds the three pieces of the Triforce hidden within and is transported to the Statue of the Goddess where the Triforce appears. He prays that Demise be destroyed. The entire Isle of the Goddess quakes and descends to the Surface and slots into the corkscrew pit where Demise is sealed. The power of the Triforce destroys him completely. Fi says that Zelda is likely to wake up soon now that Demise is gone, and Link jumps off the Statue of the Goddess and rushes inside the Sealed Temple in time to see Zelda awaken from thousands of years of slumber. To both Link and Zelda’s amusement, Groose is overcome with joy, shaking Link and hugging the old woman. But Ghirahim shows and attacks, knocking Link to the ground and Zelda out cold. He picks Zelda up, enraged that his master Demise has been destroyed in this era, and intends to take her back to the past and revive his master there. Link is still too stunned to do much, and Groose stands in his way, protecting the old woman. Ghirahim swats them both aside and walks through the remaining Gate of Time. Link quickly follows. Groose follows Link. (To be continued thousands of years in the past…)

(Skyward Sword, Part 7)

  • (Continued from the past…) Victorious after defeating Demise in the past, Link, Zelda, and Groose return to their present. Zelda sees the old woman standing there with Zelda’s brace that she gave to Impa on her wrist. The old woman reveals herself as Impa and says she told Zelda that they would meet again. Smiling, her task done, Impa dissolves away into particles and passes from the world, leaving the brace to fall to the floor. The three are overcome with sadness and gratitude for what she has done for them. Gaepora comes to the surface with Zelda’s and Link’s loftwings and is reunited with his daughter. Cawlin and Strich arrive soon after with Groose’s loftwing in tow. Link and Zelda end their adventure much the same way it began, together on top of the Statue of the Goddess with the Triforce floating behind them and Link playing the Ballad of the Goddess on the Goddess’s Harp. In the distance Groose and his friends fly by on their loftwings. He waves at Zelda, content with the way things stand between them. Zelda watches them go and then looks off into the distance, lost in thought. She appears to make a decision and tells link she wants to live on the Surface and protect the Triforce. She asks Link what he wants to do. He smiles at her and the two hold hands as their loftwings fly away into the sky.

(Skyward Sword, Part 9)*

*NOTE: Demise’s defeat in the past creates a paradoxical contradiction where it appears as if the entire game of Skyward Sword cannot happen if Demise was already destroyed in the past, because there is no longer any

Demise in the present to break out of his imprisonment in the Sealed Grounds or to send Ghirahim to look for Zelda, meaning Zelda never falls to the Surface and Link never begins or completes his quest in the way the game shows. Likewise, if we were to assume a split timeline, then Impa would not be waiting for Link in this present when he first finds the Sealed Temple because she would have already left that timeline via the Gate of Time to rescue Zelda. Frankly, laying out these events chronologically reveals the sleight of hand involved in this particular use of time travel. There is a rather convoluted way to properly reconcile the chain of events by supposing an original, unaltered timeline that is not depicted in the game or in Hyrule Historia, but that’s super fan-theoryish and outside the purview of this timeline. However, I will include this theoretical temporal-sequential timeline as a supplemental document. But since it doesn’t warrant inclusion in the canon timeline, this section of the timeline is a bit of a jumble. Nevertheless, all of these events still actually happened. Somehow.

Skyward Sword, Part 1 (video game: Nintendo EAD)

Skyloft [main quest]

The Day of the Wing Ceremony

Out in the Courtyard

The Case of the Missing Loftwing

The Waterfall Cave

The Wing Ceremony

Credits Vignette #1 [end credits]

Credits Vignette #2 [end credits]

Skyloft [continued] [main quest]

After the Storm

Sealed Grounds [main quest]

The Deep Woods [main quest]

Skyview Temple [main quest]

The Downward Spiral

Plant and Switch

The Sentry

The Central Chamber

The Spider’s Parlor

The Hidden Chamber

The Bridge of Doom

The Dungeon Map

Hiding in Plain Sight

The Crumbling Dome

Sub-Boss: Stalfos

Looting the Room

The Well-Hidden Switch

The Dangling Block

Insufficient Water

The Perilous Door

The Chasm

The Canopy

The Final Door

Credits Vignette #3 [end credits]

Skyview Temple [continued] [main quest]

Boss: Demon Lord Ghirahim

Eldin Volcano [main quest]

Credits Vignette #4 [end credits]

Credits Vignette #5 [end credits]

Earth Temple [main quest]

Credits Vignette #6 [end credits]

Lanayru Mine [main quest]

Lanayru Desert [main quest]

Lanayru Mining Facility [main quest]

The Legend of Zelda Encyclopedia (reference book: Patrick Thorpe)

Historical Records

Traditions & History

Link, the Chosen Hero

Skyward Sword

Upbringing

Clothing

Path

The Sacred Realm & the Sages

The Sages & Maidens Over the Ages

Skyward Sword

The Temple of Time

The Two Gates of Time

Paragraph 2

Sentence 2

Life & Culture

Sky Era

Weapons & Equipment

The Master Sword: The Blade of Evil’s Bane

History of the Master Sword

Paragraph 2, Sentence 1

Armor & Accessories

Sailcloth

Database

Dungeons

Skyward Sword

Skyview Temple

Earth Temple

Lanayru Mining Facility

Archives

Skyward Sword

Plot

Paragraphs 2-4

Captions 1-2

Main Characters

Link

Fi

Impa

Groose

Hyrule Historia (reference book: Patrick Thorpe)

The History of Hyrule: A Chronology

The Legend of the Goddesses and the Hero

The Ancient Battle

The Goddess Hylia’s Reincarnation

The Ceremony of the Goddess [sidebar]

Demon Lord Ghirahim

The Spirit Guide Fi and the Hero

A Pilgrimage of Self-Discovery

The Two Springs [sidebar]

Zelda’s Return to the Past

Skyward Sword, Part 3 [continued] [main quest] (video game: Nintendo EAD)

Return to the Sealed Grounds

Return to Faron Woods

Lake Floria

The Ancient Cistern

Return to Lanayru Desert

Lanayru Sand Sea

The Sandship

Return to Eldin Volcano

Fire Sanctuary

Return to the Sealed Grounds

Boss: The Imprisoned

The Legend of Zelda Encyclopedia (reference book: Patrick Thorpe)

Historical Records

Traditions & History

Skyward Sword

History of Hyrule

Hylia and the Hero of Time

Skyward Sword

Link, the Chosen Hero

Skyward Sword

Path

Weapons & Equipment

The Master Sword: The Blade of Evil’s Bane

History of the Master Sword

Paragraph 2, Sentence 2

Caption A

Database

Dungeons

Skyward Sword

Ancient Cistern

Sandship

Fire Sanctuary

Archives

Skyward Sword

Plot

Paragraph 4

Caption 3

Main Characters

Groose

The Imprisoned (Demise)

Hyrule Historia (reference book: Patrick Thorpe)

The History of Hyrule: A Chronology

The Legend of the Goddesses and the Hero

The Ancient Battle

Link Becomes a True Hero

Skyward Sword, Part 5 [continued] [main quest] (video game: Nintendo EAD)

Return to the Sealed Grounds [continued]

Skyloft

Owlan’s Test

Pumpkin Soup

Boss: Bilocyte

Farewell to Faron Woods

Farewell to Eldin Volcano

Lanayru Gorge

Goron’s Gift

Locked Door

Lost Key

Cart Trip

Running Battle

Quickly

Wall-Crawling

Careful

Swing For Life

Rushdown

End of the Line

The Ailing Dragon

Life Tree, Part 1

Skyward Sword, Part 7 [continued] [main quest] (video game: Nintendo EAD)

Lanayru Gorge [continued]

Life Tree [continued]

Part 3

Farewell to Skyloft

Sky Keep

The Legend of Zelda Encyclopedia (reference book: Patrick Thorpe)

Historical Records

Traditions & History

Skyward Sword

History of Hyrule

Hylia and the Hero of Time

Skyward Sword

The Triforce

The Goddess Hylia

Spirits

Caption 2

Monsters & Demons

The Origin of Evil

Paragraph 2

Sentence 3, Part 1

Database

Dungeons

Skyward Sword

Sky Keep

Archives

Skyward Sword

Plot

Paragraph 5

Caption 4

Main Characters

The Imprisoned (Demise)

Hyrule Historia (reference book: Patrick Thorpe)

The History of Hyrule: A Chronology

The Legend of the Goddesses and the Hero

The Ancient Battle

The Destruction of Demise

Skyward Sword, Part 9 [continued] [main quest] (video game: Nintendo EAD)

Denouement [continued]

Part 2

Post-Credits Epilogue

The Legend of Zelda Encyclopedia (reference book: Patrick Thorpe)

Historical Records

Traditions & History

Link, the Chosen Hero

Skyward Sword

Fate

Archives

Skyward Sword

Plot

Paragraph 6, Sentence 3

Paragraph 7

Hyrule Historia (reference book: Patrick Thorpe)

The History of Hyrule: A Chronology

The Legend of the Goddesses and the Hero

The Ancient Battle

A Return to the Surface, Paragraph 1

Concurrent to Skyward Sword

  • Kukiel almost falls over the edge of Skyloft but is saved by Batreaux, and the two become fast friends.

(conjecture based upon Skyward Sword)

  • Link destroys Pumm’s custom chandelier in pursuit of a heart piece, and Pumm makes Link work off the debt he owes for replacing it. Link delivers pumpkin soup to his weapons instructor Eagus, helps Pumm’s daughter Kina harvest pumpkins, and accompanies Kina as she sings for the Lumpy Pumpkin’s customers. After working off his debt, Pumm thanks Link and orders a new custom chandelier that’s bigger than the old one.

(Skyward Sword)

  • Link spots Wryna calling out for her daughter Kukiel who’s gone missing. Wryna asks Link to help find her, saying she was spotted by someone in the company of another individual with a scary face, and that someone else said she was carried off by a monster. This quickly becomes the talk of the town, and Link hears of a crazy old man that hangs out at the Lumpy Pumpkin who may know where hidden monsters may live. Link tracks down the old man named Rusta, who says the monster—no, demon—lives underneath the storage shed in the graveyard. Link finds the shed and descends. He finds a small hovel tucked in underneath Skyloft and hears a young girl shrieking. He rushes inside and encounters a fearsome looking monster who is really the very friendly demon Batreaux. Batreaux tells how he and Kukiel were just playing the scream-as-loud-as-you-can game and that this is a misunderstanding. He tells how Kukiel was the only human who didn’t scream when she saw him and that they became fast friends. Batreaux only wants to be friends with the people of Skyloft, not to hurt or terrorize them, but he says this is impossible when they’re terrified of the mere sight of him. He asks Link to help the people of Skyloft out and to bring the Gratitude Crystals they give back to him. There is an old tale told among the monsters that these crystals can turn a monster into a human, and Batreaux hopes they turn him into a human. Kukiel tells Link it’s too dangerous to go out at night, and that she will come home to her mother in the morning. Before Link departs, Batreaux asks Link to give Kukiel’s parents his warmest regards, and the next time Link visits Wryna she is overcome with gratitude for Kukiel’s safe return.

(Skyward Sword)

  • Dodoh sets up the artificial Fun Fun Island, but loses his party wheel below the clouds and is distraught that no fun will be able to be had. Link offers to retrieve the wheel for him using Scrapper. When the wheel is returned, Dodoh offers Link a free game in gratitude for Link enabling him to pursue his dream.

(Skyward Sword)

  • Parrow’s little sister Orielle leaves for a quick flight out to investigate Fun Fun Island but crashes down on a small island when her loftwing becomes injured. Parrow is worried for her and searches for her, but cannot find her. He asks Link for help and says she headed off toward a colorful island that appeared recently in the sky. Link finds Orielle and her loftwing, and Orielle says she needs bird medicine to heal her loftwing. Link returns to Parrow to tell him this, and he gives him mushroom spores to heal the bird. Link delivers them to Orielle who is soon able to fly back to town.

(Skyward Sword)

  • Pipit pesters his mother Mallara to clean their home. Mallara enlists Link to clean it instead for the rupees that Pipit has been earning by pulling extra shifts on night patrol and asks him not to tell her son. When Pipit finds out, he’s upset because he was earning that money so they could afford bread and so he can pay tuition for the Knight Academy.

(Skyward Sword)

  • Fledge begins training to become strong like Link, but only does it at night because he’s embarrassed. He asks Link to bring him stamina potions. Later, he thanks Link for giving him the motivation to reach his goal.

(Skyward Sword)

  • People begin hearing a woman crying within the Knight Academy dormitory at night. Link investigates and hears a ghostly voice coming from the restroom. The voice asks someone to bring her some paper. The next morning, Link notices Cawlin mumbling something about whether he should give “it” to her or not. He startles when he notices Link and asks him to deliver the piece of paper he’s holding. Link looks at the nearby restroom and explains that there’s someone in there at night who wants paper. Cawlin is annoyed and explains that the paper is a love letter to Karane and wants Link to give it to her, and that under no circumstances should he give it to the weirdo in the restroom. Link notices Karane in the classroom wondering how she can get Pipit to notice her. Link hands her Cawlin’s letter. Karane’s initial reaction is that she doesn’t want anything to do with “that Cawlin kid” and wonders what Pipit would think if he knew about this. Link tracks Pipit down upstairs and tells him that she got a love letter from someone. Pipit becomes nervous, maintains that he and Karane are just friends, but offers the excuse that he still wants to make sure everyone involved in the situation is living up to the ideals of the Knight Academy. Pipit asks Link what her decision is going to be. When Link returns to the classroom, he sees Cawlin with Karane. Karane compliments him on the love letter, but hesitates when he asks what her decision will be. Just then, Pipit interrupts and says she should go out with him instead. Karane chooses Pipit, and Cawlin, brokenhearted, runs crying to his room. Pipit thanks Link for helping him notice his own feelings for Karane.

(Skyward Sword)

  • After numerous stops to check items into and out of storage at Peatrice’s Item Check shop, he notices that she seems different. Peatrice at first acts like he doesn’t know what he is talking about, but lets it slip that she thinks their relationship has gone beyond employee and customer. She notices immediately and, embarrassed, asks Link to forget everything she said. Later, she is open about her feelings for him and begins calling him Darling. When Link visits Peater in his house, Peater expresses his worry for his daughter Peatrice, who he keeps catching staring off into space and blushing. At that moment, he realizes that she has an unwanted admirer. Although this admirer is only unwanted by Peater. He doesn’t realize it is Link that Peatrice is thinking about and asks Link to chase the “unwanted admirer” off. If he does, Peater says he’ll let Link talk with Peatrice. Link goes to visit Peatrice at the Item Check, and she asks him to visit her at her house tonight. That night, Peatrice asks Link point blank what he thinks of her.
  • Ending 1: Link responds that he likes her. Peatrice is overjoyed, but thinks Link is saying that he cannot give himself over to love just yet because he’s got important things to do. Peatrice says that they should keep their love a secret until Link is done with his adventure. And then they’ll tell her dad.
  • Ending 2: Link responds that he thinks of her as just the item check girl. She thinks that Link is just too shy to admit his true feelings, but Link is clear that he has no feelings for her. Peatrice is brokenhearted and asks to be alone. When he visits Peater, he is overjoyed that she will remain his baby girl for a little longer.

(Skyward Sword)

  • Bertie has been losing sleep due to the baby being unable to sleep without its rattle. He says a bird picked it up and flew off with it the other day and asks Link to search for it. Link finds it in a bird’s nest and returns it to him, and he is grateful that both he and the baby can finally get some sleep.

(Skyward Sword)

  • Sparrot the fortune teller’s crystal ball is shattered, and Sparrot is overcome with sadness. Sensing hope, he asks Link if it’s true that he recovered a piece of the windmill from beneath the clouds and mentions how Gondo’s ancestor retrieved his now-shattered crystal ball from the Surface and asks Link to find a new one for him. Link locates one at the Earth Temple in the Eldin Province and retrieves it with Scrapper. Sparrot is so overcome with gratitude that he offers to tell Link’s fortune whenever he comes by the bazaar for a discounted price.

(Skyward Sword)

  • Strich flies inside a massive bank of fog and ends up inside the thunderhead. He lands on one of the islands within and finds an insect paradise and decides to follow his dream of raising a bunch of bugs. Whenever Link stops by, he offers to let him catch some for a small price.

(Skyward Sword)

  • Link notices something is up during one of his many visits to Beedle. Beedle can’t talk right now because he’s peddling to keep his airshop afloat, so Link lays down for a nap and talks to him that evening. It turns out that Beedle’s precious Horned Colossus Beetle has gone missing, cage and all. Link offers to find it and heads for Strich’s bug island. Strich says he found a very rare Horned Colossus Beetle, and Link says he should give it back. Strich refuses, but says if Link can prove he’s a master of bug collecting that he will give it back. Link does so, and as promised, Strich returns the beetle, cage and all. Strich says to tell Beedle that he feels sort of bad for causing him so much stress. Link returns to Beedle, sleeps until night, and then delivers the bug back to him. He is so grateful that he offers any one of his items for half off.

(Skyward Sword)

  • Instructor Owlan, the eminent authority of plant collecting on Skyloft, begins to fear that he has collected everything he can find above the clouds. He asks Link if he will bring something new back from the Surface. After Faron Woods was flooded to get rid of the monsters and is returned to its natural state, Link comes across a Kikwi who is not letting down its guard for one second, and wonders if there’s a truly safe place where he could live without fear. Link says there is and has Fi call Scrapper to give the Kikwi a lift to Skyloft. At the Academy, Owlan is astonished at the Kikwi and can’t seem to decide whether it is a plant or an animal. He thanks Link and asks him to keep an eye out for any other interesting plants.

(Skyward Sword)

  • At the Lumpy Pumpkin, it is time to plant the pumpkin patch, and young Kina tells Link that it’s very hard work to plow the patch and make it ready for planting. Link says he knows someone who could help. Back in Lanayru Province, Guld the Mogma elder thinks he’s tapped out the entire area for treasure and wishes he could find a job that would play to his strengths. Link tells him he knows just the job, and Guld volunteers because he loves the sky and is tired of the hot climate in Eldin. Link has Fi call Scrapper to give him a lift up to the Lumpy Pumpkin. When they arrive, Guld is at first a bit put out that the only reason he’s there is so he could work in a field all day. But he relents and gives it a try. Kina is overjoyed and entertained that a giant mole will be plowing the field, and Guld begins enjoying her amusement and his work.

(Skyward Sword)

  • Link collects all sorts of Gratitude Crystals by helping those around town, which in turn helps Batreaux become human. When he transforms, his demonic aura disappears, causing Remlits to no longer be aggressive at night and all the monsters on Skyloft to disappear as well.

(Skyward Sword)

Skyward Sword [continued] (video game: Nintendo EAD)

Kina’s Request: The Pumpkin Patch, Part 1 [side quest]

Wrynna’s Request: Find Kukiel, Part 1 [side quest]

Batreaux’s Request: I Want to Become Human, Part 1 [side quest]

Wrynna’s Request: Find Kukiel, Part 2 [side quest]

Dodoh’s Request: Find My Party Wheel [side quest]

Parrow’s Request: Find Orielle [side quest]

Mallara’s Request: Clean My House [side quest]

Fledge’s Request: I Want to be Strong [side quest]

Cawlin’s Request: Deliver a Letter [side quest]

Peatrice’s Request: Do You Love Me? [side quest]

Bertie’s Request: Find the Baby’s Rattle [side quest]

Sparrot’s Request: Find My Crystal Ball [side quest]

Beedle’s Request: Find My Beetle [side quest]

Instructor Owlan’s Request: I Want a Rare Plant [side quest]

Kina’s Request: The Pumpkin Patch, Part 2 [side quest]

Batreaux’s Request: I Want to Become Human, Part 2 [side quest]

Immediately After SS Ends

  • The Sheikah tribe maintains watch of Demise’s prison within the Master Sword over the generations, passing this sacred role on from one generation to the next.

(conjecture based upon Hyrule Historia[85])*

*NOTE: Hyrule Historia presents an apparent contradiction where on the same page it states that Hylia orders Impa to watch over Demise’s prison and that the Sheikah Tribe passes down the duty to watch the sealed Demise through the generations. But it appears that the latter cannot happen since Impa lives for several thousand years and there is never a time when it is not Impa guarding Demise’s prison in the Sealed Grounds. But Impa states when she is saying goodbye to Zelda at the end of the game that someone needs to stay behind to watch the Master Sword so that Demise’s spirit does not reawaken, since when Link defeated Demise with the Master Sword, he ended up sealing him away within it. Although Hyrule Historia does not come right out and say it, I believe the prison it speaks of when referring to Impa is the sealing spike that keeps Demise in the ground for several thousand years and that it is referring to the Master Sword when it speaks about the Sheikah Tribe. We can conjecture that when Impa passes away that other Sheikah take up the watch of the Master Sword. This is the only way I’ve found to solve this apparent contradiction.

Many Years After SS Ends

  • Link gifts the bow he obtained on the Sandship to the Gorons, who keep it safe for eons.

(conjecture based upon Twilight Princess and The Legend of Zelda Encyclopedia[86])

  • The Triforce is moved to the Sacred Realm for safekeeping and its existence fades into legend.

(conjecture based upon The Legend of Zelda Encyclopedia[87] and Hyrule Historia[88])

  • The Hero of the Skies dies.

(conjecture based upon Skyward Sword)

  • The Sealed Temple crumbles into ruins.

(conjecture based upon The Legend of Zelda Encyclopedia[89] and Hyrule Historia[90])

  • The events of Skyward Sword fade into legend. The stories that persist include a hero who uses the Master Sword to travel between two times and that there was a Temple of Time.

(conjecture based upon The Legend of Zelda Encyclopedia[91])

  • The Surface eventually becomes known as Hyrule.

(conjecture based upon Hyrule Historia[92])

  • A second Hylian alphabet, featuring a flowing script style, comes into common usage.

(conjecture based upon Twilight Princess and The Legend of Zelda Encyclopedia[93])*

*NOTE: This language can be found engraved into the Temple of Time in Twilight Princess.

  • Bombs are invented by studying the properties of bomb flowers.

(conjecture based upon Skyward Sword and The Minish Cap and The Legend of Zelda Encyclopedia[94])

To be continued…

  1. “Historical Records” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 10-12
  2. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 70
  3. “Story” The Legend of Zelda: Ocarina of Time Instruction Booklet, Nintendo of America, Inc., 1998.
  4. “The Goddesses & The Creation Myth” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 12
  5. “World of the Ocean King: Another Life at Sea” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 39
  6. “Fairies” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 23
  7. “Traditions & History” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 10, 12, 24
  8. “The Creation” and “The Triforce” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 70, 128
  9. “Legends of Zelda” The Legend of Zelda: Ocarina of Time Official Nintendo Player’s Guide, edited by Leslie Swan, Nintendo of America, Inc., 1998, p. 7
  10. “Origin of Hyrule & The Hylians” and “The Oocca: Advanced Ancients” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 14, 53
  11. Zelda Wiki. Oocca. Retrieved January 21, 2020, from https://zelda.gamepedia.com/Oocca#cite_note-tpj-5
  12. “Origin of Hyrule & The Hylians” and “The Oocca: Advanced Ancients” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 14, 53
  13. Zelda Wiki. Oocca. Retrieved January 21, 2020, from https://zelda.gamepedia.com/Oocca#cite_note-tpj-5
  14. “Language” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 76
  15. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 72
  16. “The Kokiri: Fairy People of the Forest” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 50
  17. “The Oocca: Advanced Ancients” and “The World” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 53, 278
  18. “The Sacred Realm & the Sages” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 25
  19. “Faron Woods,” “Eldin Volcano,” “Lanayru Desert” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 44, 49, 57.
  20. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 77
  21. “Deku Tree” The Legend of Zelda: Ocarina of Time Official Nintendo Player’s Guide, edited by Leslie Swan, Nintendo of America, Inc., 1998, p. 28
  22. “The Kokiri: Fairy People of the Forest” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 50
  23. “Monsters & Demons” and “Demise” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 98-99, 174
  24. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 71
  25. “Skyview Temple” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 157
  26. “Ancient History.” Wikipedia. Wikimedia Foundation. (2017, June 17). Retrieved June 19, 2017 from <https://en.wikipedia.org/wiki/Ancient_history>
  27. “The Oocca: Advanced Ancients” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 53
  28. “Items” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 116
  29. “Spirits” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 22
  30. “Ancient Peoples” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 54
  31. “Historical Records” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 54, 68
  32. “Historical Records” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 54, 68
  33. “The Temple of Time” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 26
  34. “Traditions & History”, “History of Hyrule”, “The Goddess Hylia”, The Origin of Evil”, and “Plot” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 10, 11, 12, 99, 292
  35. “Tentalus” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 209
  36. “Monsters That Haunt the Surface” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 59
  37. “New Hyrule: Land of the Spirits of Good” and “The Origin of Evil” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 41, 99
  38. “History of Hyrule”, “The Sages & Maidens Over the Ages”, “The Lokomo Guardians & The Spirit Tracks”, “The Lokomo”, “The Origin of Evil”, “Spirit Tracks” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 11, 24, 41, 55, 99, 157
  39. “Monsters That Haunt the Surface” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 59
  40. “Wrecker Phantom” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 213
  41. “New Hyrule: Land of the Spirits of Good” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 41
  42. “Plot” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 286
  43. “The Different Races” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 44
  44. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 71-72
  45. “The Goddess Hylia”, “An Ancient World in the Sky”, and “Plot” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 12, 52, 292
  46. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 71-72
  47. “Traditions & History”, “History of Hyrule”, “The Goddess Hylia”, “The Origin of Evil”, “Demise”, and “Plot” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 10, 11, 12, 99, 174, 298
  48. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 71-72
  49. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 74
  50. “Historical Records” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 22, 83, 99
  51. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 74
  52. “Musical Instruments & Melodies” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 96
  53. “Ancient Peoples” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 54
  54. “The Temple of Time” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 26
  55. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 71
  56. “Historical Records” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 10-11, 99
  57. The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 71
  58. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 74-75
  59. “Those Who Hold the Fate of the World in Their Hands” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 16.
  60. “Musical Instruments & Melodies” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 96
  61. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 72
  62. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 73
  63. “Plot” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 292
  64. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 72
  65. “Moldarach” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 193
  66. “Lanayru Desert” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 52.
  67. “Skyloft and the Islands in the Sky” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 32.
  68. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 72”
  69. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 73”
  70. “Character Relationships” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 294
  71. “Those Who Hold the Fate of the World in Their Hands” Hyrule Historia, edited by Patrick Thorpe, 2013 ed., Dark Horse Comics, 2013, p. 8.
  72. “Traditions & History”, “History of Hyrule”, ”The Reborn Goddess Hylia”, and “Character Relationships” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 10, 11, 16, 294
  73. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 73”
  74. “Traditions & History” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 12, 24
  75. “Skyloft and the Islands in the Sky” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 35.
  76. “Character Relationships” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 294
  77. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 73”
  78. “Character Relationships” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 294
  79. “Character Relationships” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 294
  80. “The Gorons: Bodies Like Boulders” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 47
  81. “Character Relationships” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 294
  82. “Skyloft and the Islands in the Sky” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 32.
  83. “Character Relationships” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 294
  84. “Blins” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 101
  85. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 71
  86. “Bows & Arrows” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 88
  87. “The Sacred Realm & the Sages” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 24
  88. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 77
  89. “Historical Records” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 25, 58
  90. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 77
  91. “The Sacred Realm & the Sages” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 25
  92. “The Legend of the Goddesses and the Hero” Hyrule Historia, edited by Patrick Thorpe, Dark Horse Comics, 2013, p. 77
  93. “Language” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 77
  94. “Bombs” The Legend of Zelda Encyclopedia, edited by Patrick Thorpe, Dark Horse Comics, 2018, p. 90

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